19 years ago
Highlights
[EDIT]Ah..I was using glScalef() to scale down the object prior to rendering. I guess it scaled down more than just the object's size. Problemo Fixed![/EDIT][Edited by - dotnett…
19 years ago
19 years ago
Hey all, My camera class doesn't seem to want to work when "hooked" onto an object. When not hooked it works fine. (edit) When [back] is pressed while camera is hooked, the…
19 years ago
Hey all, My camera class doesn't seem to want to work when "hooked" onto an object. When not hooked it works fine. Any suggestions greatly appreciated, been looking this ov…
19 years ago
Brief description: The goal is to create a cross-platform game engine that can handle both FPS and massively-multiplayer games. The basic sturcture of the engine has already bee…
21 years ago
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See all in Discussions[EDIT]Ah..I was using glScalef() to scale down the object prior to rendering. I guess it scaled down more than just …
19 years ago
Thanks for the reply.Good suggestion.Same result though -- camera moves faster than the object and either overtakes it or leaves …
19 years ago
Hey all, My camera class doesn't seem to want to work when "hooked" onto an object. When not hooked it …
19 years ago