Hello. Long time no see.. Anybody knows is it possible to use shaders without actually using modern GL rendering context?I mean use some shader code with for example: OpenGL 2.0โฆ
6ย years, 11ย months ago
Hello. Long time no see.. Anybody knows is it possible to use shaders without actually using modern GL rendering context?I mean use some shader code with for example: OpenGL 2.0โฆ
6ย years, 11ย months ago
Here was a topic about wotsit.org being down. https://www.gamedev.net/forums/topic/677585-wotsitorg/ It was a bad surprise for me when i saw the website down. I did some searchโฆ
7ย years, 6ย months ago
13ย years, 10ย months ago
13ย years, 10ย months ago
Seems that i solved this problem, thanks to "boost.any" http://www.boost.org....html#id1028457 http://sandfly.net.n...art-6-boostany/ But sometimes, very rarely, you aโฆ
13ย years, 10ย months ago
Hi. Im working on my script compiler. All works fine, but at the saving part i got some problems. I need some ideas from other people. What i have is a list of ID's (identifโฆ
13ย years, 10ย months ago
Hello. Long time no see.. Anybody knows is it possible to use shaders without actually using modern GL rendering context?I โฆ
6ย years, 11ย months ago
Here was a topic about wotsit.org being down. https://www.gamedev.net/forums/topic/677585-wotsitorg/ It was a bad surprise for me when i saw the โฆ
7ย years, 6ย months ago
Seems that i solved this problem, thanks to "boost.any" http://www.boost.org....html#id1028457 http://sandfly.net.n...art-6-boostany/ But sometimes, very rarely, you actually want to store โฆ
13ย years, 10ย months ago
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