19 years, 2 months ago
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Community contributions featuredWell, where there isn't a normal way, theres always ARBfp.!!ARBfp1.0PARAM OFFSET = program.local[0];PARAM SIZE = program.local[1];TEMP COORD;TEMP TEXCLR;MAD COORD, SIZE, fragmen…
19 years, 2 months ago
I have this texture, it consists of an 8x8 grid of slightly different cloud puffs. For my particles I'm supposed to randomly assign each new particle one of the different p…
19 years, 2 months ago
19 years, 8 months ago
I have an existing terrain system with textures like so: Base Detail 1 Detail 1 Alpha Detail 2 Detail 2 Alpha Detail 3 Detail 3 Alpha Shadow Color (basically a simple white w/ g…
19 years, 9 months ago
I've been trying to make a templated resource manager thingy. You ask it for an object by its file name, it will load the file into its class object, and return that object. If…
20 years, 8 months ago
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See all in DiscussionsWell, where there isn't a normal way, theres always ARBfp.!!ARBfp1.0PARAM OFFSET = program.local[0];PARAM SIZE = program.local[1];TEMP COORD;TEMP TEXCLR;MAD COORD, SIZE, …
19 years, 2 months ago
I have this texture, it consists of an 8x8 grid of slightly different cloud puffs. For my particles I'm supposed …
19 years, 2 months ago
That was definitely wrong, but didn't help much. Near as I can tell the problem is that OpenGL handles the …
19 years, 8 months ago