6ย years, 8ย months ago
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Community contributions featuredHave you tried playing around with the uRadius value? It seems like you're just sampling too small of a area around the pixel, leading to mostly constant exclusion valuesโฆ
6ย years, 8ย months ago
6ย years, 10ย months ago
Looking at this, I want to touch back and ask about something asked earlier, and that's who this library is focused towards? You talk about creators and engine developers beingโฆ
6ย years, 10ย months ago
6ย years, 11ย months ago
On 11/5/2019 at 6:34 PM, Einheit 101 said: I fixed the reflection coordinate issues, but now i have to combat typical SSR artifacts - The screen borders have lost information anโฆ
6ย years, 11ย months ago
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See all in DiscussionsHave you tried playing around with the uRadius value? It seems like you're just sampling too small of a area โฆ
6ย years, 8ย months ago
Looking at this, I want to touch back and ask about something asked earlier, and that's who this library is โฆ
6ย years, 10ย months ago
On 11/5/2019 at 6:34 PM, Einheit 101 said: I fixed the reflection coordinate issues, but now i have to combat โฆ
6ย years, 11ย months ago