17 years, 7 months ago
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Community contributions featuredQuote:Original post by saagrawaMy project setting are as follows:Additional Incl Dir: "C:\Program Files\Feeling Software\FCollada"Preprocessor Definitions: WIN32;NDEBUG;FCOLLADA…
17 years, 7 months ago
17 years, 7 months ago
Hi, I'm currently updating/refactoring some engine code for D3D10 and I can't find a good way to encapsulate the input layouts. It's the fact that they link the vertex declarati…
18 years, 2 months ago
Hi, I have a problem with my code at the moment but can't find it so I decided to give PIX a try (my first time using that tool). But this didn't give me any good results, in fa…
18 years, 7 months ago
Quote:Original post by DungeThere's two interesting video games studio where I live, so I tried this month to send my resume to the other one. I picked up their interest an…
17 years, 7 months ago
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See all in DiscussionsQuote:Original post by saagrawaMy project setting are as follows:Additional Incl Dir: "C:\Program Files\Feeling Software\FCollada"Preprocessor Definitions: WIN32;NDEBUG;FCOLLADA_DLLAdditional Lib Dir:
17 years, 7 months ago
Quote:Original post by DungeThere's two interesting video games studio where I live, so I tried this month to send my …
17 years, 7 months ago
Quote:Original post by EmptyVoidAre you saying most games use index and vertex buffers? If so then why would that make …
18 years ago