11ย months, 3ย weeks ago
Highlights
Community contributions featured11ย months, 3ย weeks ago
Also, the stated suggestion did work so thanks. I removed all my other code and now the sharing works.
11ย months, 3ย weeks ago
I see wglShareLists() but it doesn't seem any of my objects like textures are able to share between contexts.I have two monitors each running a fullscreen openGL context. I don'โฆ
11ย months, 3ย weeks ago
I have 5 PCs from $100 beelinks, $400 lenovos to 2 gaming PCs (1070 and 5060). They all run my application as well as 40 other confirmed users. For some reason I have 2 people cโฆ
1ย year ago
Any suggestions on how to go about live streaming a game. If you recall there used to be onLive which was a remote service. You would have a controller interface to send commandโฆ
1ย year, 1ย month ago
Latest Activity
See all in DiscussionsAlso, the stated suggestion did work so thanks. I removed all my other code and now the sharing works.
11ย months, 3ย weeks ago
I think he just means that if you are running v-sync, that you could now go over the allotted time, โฆ
11ย months, 3ย weeks ago
Ha, damn. Didn't realize that wglCreateContextAttribsARB took a โhShareContextโ parameter. Sadly I took about an hour to just have my โฆ
11ย months, 3ย weeks ago