14 years, 1 month ago
Highlights
Thank you, calling glFinish() after rendering the quad made it run fast so that I don't need the glReadPixels-hack anymore! Seems like glReadPixels does something like g…
14 years, 1 month ago
14 years, 1 month ago
Hi there, I do some calculations on the GPU by rendering a quad into a FBO. The result is subsequently submitted back to GPU for further processing. The result looks fine but du…
14 years, 1 month ago
Hi there, I do some calculations on the GPU by rendering a quad into a FBO. The result is subsequently submitted back to GPU for further processing. The result looks fine but du…
14 years, 1 month ago
Hi, I'm trying to add some photon-mapping to my simple Ray-Tracer that I have to develop for school. I took the photon-map data-structure of Henrik Wann Jensens "Ralistic Image…
20 years, 9 months ago
Latest Activity
See all in DiscussionsThank you, calling glFinish() after rendering the quad made it run fast so that I don't need the glReadPixels-hack anymore! …
14 years, 1 month ago
Oh sorry, I didnt... I was just checking for glsl errors... What could it mean that i got an invalid …
14 years, 1 month ago
Hi there, I do some calculations on the GPU by rendering a quad into a FBO. The result is subsequently …
14 years, 1 month ago