18ย years, 2ย months ago
Highlights
Community contributions featuredI'm no authority by any means but the way I see it is there are 3 options.SDL - a little old and clunky, but proven and has been around the longest;GLFW - slim line, less code tโฆ
18ย years, 2ย months ago
19ย years, 1ย month ago
I'm looking into using zlib to compress all of my game data files. I've seen some of the examples of zlib and read pieces of the manual and it all looks pretty straight forward.โฆ
20ย years, 6ย months ago
I'm trying to find a way to move an object accross the screen smoothly from right to left with a start point of SCREEN_RESOLUTION_X and an end point of 0 but I want to move it fโฆ
21ย years, 10ย months ago
Its a sound library: http://audiere.sourceforge.net/ I think there should be a sticky thread in this forum listing all of the available game libraries by category for sound, graโฆ
22ย years ago
Latest Activity
See all in DiscussionsI'm no authority by any means but the way I see it is there are 3 options.SDL - a little โฆ
18ย years, 2ย months ago
How about adding some details of font rendering engines such as FTGL and SDL_ttf? I'm stuck for a font rendering โฆ
19ย years, 1ย month ago
I'm looking into using zlib to compress all of my game data files. I've seen some of the examples of โฆ
20ย years, 6ย months ago