11 years, 9 months ago
Highlights
Community contributions featuredCurrently, I'm working on a small, pixelated, 2D platformer. I've been bashed for using Unity 2D, people say that it "isn't real coding' and that it sucks. That's like sa…
11 years, 9 months ago
11 years, 11 months ago
I've been toying with a component-based system for a game, and I'm struggling a bit with the design of my component base class. My components will basically be data bucket…
13 years, 3 months ago
I've been working on a simple text-based multi-player RPG as a learning project for C++. I'd like to get to a point where I have the necessary hooks available to move to…
14 years, 5 months ago
Ok, this may be a dumb question, but I've been banging my head on this one for some time now. Considering the following: std::string line = ""; int x = 7, y = 12;…
14 years, 6 months ago
Latest Activity
See all in DiscussionsCurrently, I'm working on a small, pixelated, 2D platformer. I've been bashed for using Unity 2D, people say that it …
11 years, 9 months ago
Some basic guidelines that can get you through most inclusion issues: Only include what you need. Only include headers in …
11 years, 11 months ago
I think the fact that the thread is titled... "Is working in terminal/console really a waste of time?" …
12 years, 3 months ago