11 years, 10 months ago
Highlights
Community contributions featuredCurrently, I'm working on a small, pixelated, 2D platformer. I've been bashed for using Unity 2D, people say that it "isn't real coding' and that it sucks. That's like sa…
11 years, 10 months ago
11 years, 11 months ago
I've been toying with a component-based system for a game, and I'm struggling a bit with the design of my component base class. My components will basically be data bucket…
13 years, 3 months ago
I've been working on a simple text-based multi-player RPG as a learning project for C++. I'd like to get to a point where I have the necessary hooks available to move to…
14 years, 6 months ago
Ok, this may be a dumb question, but I've been banging my head on this one for some time now. Considering the following: std::string line = ""; int x = 7, y = 12;…
14 years, 6 months ago
Latest Activity
See all in DiscussionsCurrently, I'm working on a small, pixelated, 2D platformer. I've been bashed for using Unity 2D, people say that it …
11 years, 10 months ago
Some basic guidelines that can get you through most inclusion issues: Only include what you need. Only include headers in …
11 years, 11 months ago
I think the fact that the thread is titled... "Is working in terminal/console really a waste of time?" …
12 years, 3 months ago