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GamesIndustry.biz
GamesIndustry.biz
· 4 months, 4 weeks ago • Sophie McEvoy

TIGA: 29% of UK games studios continue to face skill shortages

Briefing

TIGA’s latest survey says the UK games hiring crunch has improved, but it’s still very real for a sizeable chunk of studios. Among the 29% reporting shortages, 79% blamed a lack of applicants with the right skills, experience, or qualifications. Programming stands out as the toughest area to fill, while art and design shortages are much less common at 14%.

For developers, the immediate effect is less about empty job ads and more about pressure on the team: 62% reported heavier workloads for existing staff, and 40% are outsourcing more work. Studios are responding by promoting internally, outsourcing, and increasing training, with an average of 13.5 training days per worker. The survey also shows a workforce that still skews toward experienced hires, which makes the pipeline problem harder to solve long term.

“Skill shortages have eased... but they have not disappeared.”

— Richard Wilson, TIGA CEO · Summing up the state of the UK talent market
At a glance
what
29% of UK games studios still report skill shortages, down from the sector's steepest decline but not resolved.
who
TIGA and the University of Portsmouth published the Skills, Training, and Education in the Games Industry report.
when
Survey responses were collected in Q4 2025 from 34 game companies employing 3,064 developers.
impact
62% of affected studios report increased workloads; 40% rely more on outsourcing.
Signal Mixed

Hiring pressure persists, but studios are adapting.

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