Programming News
The latest Programming coverage curated for game developers.
Alan Zucconi has published an appendix of maximal triplets for xorshift generators, along with characteristic polynomials and a repository of the data. For engine and tools programmers, it’s a handy …
The Cherno argues that AI-generated code is still a risky shortcut for game teams, especially when it lands in core systems or unfamiliar codebases. The practical takeaway is less about …
AI coding assistants are becoming part of the everyday programming workflow, but the real value comes from using them as accelerators, not replacements. The practical win is faster iteration on …
The Cherno is kicking off a new 3D game engine series, with Hazel as the codebase and Rust training tied into the rollout. For engine programmers, the practical angle is …
UK studios are still feeling the talent squeeze: 29% report skill shortages, and programming is the hardest role to hire for. The bigger practical hit is internal overload, with 62% …
ObservableCollections in Unity streamline handling dynamic data, making it easier for developers to manage game states. This video tutorial covers both beginner and advanced examples, showcasing how to implement a …
In game development, complexity can hinder progress and clarity. This article discusses how over-engineering can lead to costly inefficiencies, particularly affecting programmers and designers. It emphasizes the importance of maintaining …
The Cherno dives into a code review of his Hazel 2D game engine, offering insights that are invaluable for programmers. This series not only showcases the engine's capabilities but also …
This article explores the innovative process of constructing number systems from the ground up, which can be particularly relevant for programmers and designers. By understanding how to build natural numbers, …
Unity's Awaitable introduces a modern async/await pattern that enhances game responsiveness without freezing frames. This tool allows developers to manage multithreading safely, making it easier to implement background processes and …
Greedy rectangle merging can significantly optimize tiled collision layers, transforming dense grids into efficient, non-overlapping rectangles. This technique is particularly beneficial for programmers looking to enhance runtime performance in games. …
SSH's unexpected behavior of sending 100 packets per keystroke can significantly impact network performance for developers. This insight is particularly relevant for programmers optimizing game connectivity. Understanding this can lead …
SymX introduces a powerful open-source framework that simplifies energy-based simulations by automating the derivative calculations from symbolic expressions. This tool significantly reduces the time and complexity for programmers dealing with …
The exploration of AI coding agents in game development has sparked debate among developers. While some view these tools as unreliable, others see potential in their evolving capabilities. A recent …
C++ bugs can significantly impact game development, leading to frustrating debugging sessions for programmers. Understanding these common pitfalls is essential for maintaining code quality and performance. Developers should prioritize learning …
Khronos has released Revision 11 of the SYCL 2020 Specification, introducing eight new extensions. This update enhances the cross-platform programming model for developers, allowing for more efficient code for heterogeneous …
C++ references can lead to subtle bugs that may trip up even seasoned developers. This article highlights common pitfalls associated with references, emphasizing the importance of understanding their behavior to …