Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Game Developer
Game Developer
· 3 months, 4 weeks ago • Diego Argüello

Remedy Entertainment CEO: Alan Wake and Control should have sold more

Briefing

Remedy Entertainment’s newly appointed CEO is framing Alan Wake and Control as games that should have sold more, which is a pretty blunt read on two of the studio’s best-known IPs. The company seems to be treating that gap between acclaim and sales as a business problem, not a creative one.

Why devs should care: Remedy is signaling that film and TV adaptations are part of the answer to widening the audience. That matters because it suggests future strategy may lean harder on transmedia, brand building, and long-tail IP value rather than relying on game sales alone. For teams shipping premium narrative games, it’s a reminder that critical success and commercial reach can diverge sharply.

“Alan Wake and Control should have sold more.”

— Remedy Entertainment CEO · The CEO’s assessment of the studio’s recent flagship IPs
Original source
Read on Game Developer
At a glance
what
Remedy’s CEO said Alan Wake and Control should have sold more than they did.
who
Remedy Entertainment; newly appointed CEO; Alan Wake and Control IPs.
when
The statement comes after the CEO’s recent appointment; no specific date was given in the article snippet.
impact
Signals a business strategy focused on expanding audience reach, likely affecting future budgeting, marketing, and IP planning.
Signal Mixed

Good for IP growth, but implies sales underperformance.

Discuss

Follow remedy entertainment updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...