Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

GamesIndustry.biz
GamesIndustry.biz
· 1 month, 4 weeks ago • Sophie McEvoy

Nintendo Q1 sales drop 9.5%; operating profit soars following higher software sales and $300m in US tariff refunds

Briefing

Nintendo’s first quarter ended June 30, 2026 with lower top-line sales but a much stronger bottom line. Net sales slipped to ¥517.8 billion ($3.2 billion), yet operating profit rose to ¥142.5 billion ($902.7 million) after the company booked roughly $300 million in U.S. tariff refunds and saw higher software revenue.

For developers, the more interesting signal is where the money is moving: hardware softened, but digital sales climbed 90% to ¥132.7 billion ($840 million), driven by downloadable software. That’s a reminder that platform economics increasingly reward content cadence, long-tail catalog performance, and attach rate more than raw box sales alone.

Switch 2 sold 3.82 million units in the quarter, down 34.4% year over year, but Nintendo said sell-in is still tracking ahead of the original Switch at the same point in its lifecycle, with 23.68 million units shipped to date. Original Switch software also remained resilient, helped by Tomodachi Life: Living the Dream and continued sales of older titles that remain playable on Switch 2.

The tariff angle matters too: Nintendo said the refunds were mostly absorbed by the company rather than passed through to consumers, a detail that now sits alongside a class action dispute. For studios watching platform-holder margins, pricing strategy, and regional cost pressure, this is a useful snapshot of how hardware, software, and policy shocks can all hit the same P&L at once.

“The refunds were primarily borne by the company rather than passed on to consumers through product prices.”

— Nintendo · Clarifying how U.S. tariff refunds were handled
At a glance
what
Nintendo reported Q1 net sales of ¥517.8 billion ($3.2 billion), down 9.5%, while operating profit rose 150.5% to ¥142.5 billion ($902.7 million).
who
Nintendo; U.S. tariff refunds were a major factor, and the company is also facing a class action over how those refunds were handled.
when
Three months ending June 30, 2026.
impact
Hardware softened, but digital and software revenue grew sharply, underscoring how software attach and catalog sales can offset console-cycle volatility.
Signal Mixed

Profit surged, but hardware sales and tariff disputes add uncertainty.

Discuss

Follow Nintendo Switch updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...