Financials News
The latest Financials coverage curated for game developers.
GamesIndustry.biz reports that Everplay is leaning harder into Bulkhead after Wardogs outperformed expectations in early access. The Team17 owner also says Hell Let Loose: Vietnam is tracking well, even as …
GamesIndustry.biz reports CD Projekt Red’s H1 2026 profit jumped 37% to $66.7 million, helped by stronger franchise sales and licensing. The Witcher 3: Wild Hunt – Remastered lands September 29, …
Pearl Abyss posted a sharp Q2 cooldown as Crimson Desert’s launch boost faded after a huge Q1. Revenue fell 41.4% to ₩192.6 billion and operating profit dropped 68.1% to ₩67.6 …
Remedy’s Q2 and H1 2026 numbers fell sharply as marketing spend ramped for Control Resonant ahead of its September 24 launch. Revenue dropped to €10.2 million in Q2 and €23.3 …
Bandai Namco posted record Q1 sales, but its Digital segment took a hit as game releases slowed. Digital sales fell 15.6% to ¥90.9 billion and operating profit dropped 30.9% to …
Sega Sammy’s first quarter came in stronger than expected, with net sales up 17.3% to ¥95 billion and operating income swinging to ¥2.3 billion. The games-heavy Entertainment Contents segment reached …
Unity posted its strongest quarter as a public company, with revenue up 24% year over year to $546 million and net loss narrowing to $23 million. Grow Solutions led the …
Nintendo’s Q1 numbers were mixed: net sales fell 9.5% to ¥517.8 billion, but operating profit jumped 150.5% thanks to stronger software revenue and about $300 million in U.S. tariff refunds. …
Xbox is targeting a turnaround after a $1.7 billion revenue drop, with leadership pushing a console-led strategy and bigger bets on franchises like Minecraft. Microsoft says it expects growth to …
Sony’s Q1 gaming business was basically flat at ¥937.1 billion, but operating income jumped 37% to ¥202 billion thanks in part to US tariff refunds. The bigger long-term signal is …
Xbox revenue fell 7% for the full year and 10% in Q4, with hardware down 29% as console sales softened. Game Pass helped cushion the slide, but Microsoft is still …
Krafton posted a record Q2, with revenue up 94.9% to ₩1.29 trillion ($889.1 million) and operating profit up 67% to ₩410.9 billion ($283.1 million). The biggest drivers were Subnautica 2’s …
Ubisoft’s Q1 net bookings fell 9.2% year over year to €255.8 million, with management blaming a tough comparison against last year’s Assassin’s Creed Shadows launch window. Mobile title Invincible: Guarding …
Hasbro has taken a $56 million non-cash write-down on its game portfolio and cancelled several titles planned for 2028 and later. The company is narrowing its bets around franchises, platforms, …
Q1 2026 still looks healthy for game content overall, with revenue up 3.6% to $54.14 billion, but the real signal is that single-player games can still break through. Capcom and …
Frontier’s FY26 numbers show the CMS pivot is paying off: revenue rose 16% to £104.8 million and operating profit jumped 44% to £19 million. For devs, the notable part is …
Embracer is splitting off Fellowship Entertainment after a rough year: PC/console sales fell 46% in Q4 and the group booked a SEK 7.2 billion impairment, including one unannounced AAA project. …
Warner Bros. Discovery’s Q1 2026 filing shows games revenue down 30% ex-FX, but the company still barely mentions the business in its shareholder letter. For devs, the signal is less …
GamesIndustry.biz’s latest podcast is mostly a business-and-market check-in: Roblox is still growing users, but its share price keeps sliding, and Microsoft’s hardware problems are still unresolved. The episode also adds …
Krafton’s Q1 numbers are being carried hard by mobile, which brought in ₩702.7 billion of the company’s ₩1.37 trillion total. PUBG remains the core engine: Battlegrounds Mobile India grew paying …