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Big Walk's creators reflect on their six-year journey
3 months, 3 weeks ago
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House House spent six years turning a lockdown hangout prototype into Big Walk, and the long gestation shows how far a small team can push an idea before it hardens into a game. For designers and programmers, the interesting bit is how proximity chat, group-size variants, and quiet pacing shaped the whole project rather than being bolted on later.
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