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3D Splatting News

The latest 3D Splatting coverage curated for game developers.

A 129FPS Full HD Real-Time Accelerator for 3D Gaussian Splatting

The new 3D Gaussian Splatting accelerator achieves an impressive 129 FPS at Full HD, significantly enhancing rendering efficiency for AR/VR applications. This low-power solution is a game-changer for graphics programmers, …

Research arXiv cs.GR · 5 months, 1 week ago
3D Gaussian Splatting with Fisheye Images: Field of View Analysis and Depth-Based Initialization

The introduction of depth-based initialization for 3D Gaussian Splatting using fisheye images marks a significant advancement for graphics programmers. By leveraging UniK3D, developers can achieve accurate reconstructions even in challenging …

Research arXiv cs.GR · 6 months, 1 week ago
LighthouseGS: Indoor Structure-aware 3D Gaussian Splatting for Panorama-Style Mobile Captures

LighthouseGS introduces a novel framework for 3D Gaussian Splatting that enhances panorama-style captures on mobile devices. This innovation significantly improves the accuracy of camera pose and 3D point estimation in …

Research arXiv cs.GR · 7 months, 1 week ago
Temporally Compressed 3D Gaussian Splatting for Dynamic Scenes

A novel technique called Temporally Compressed 3D Gaussian Splatting (TC3DGS) offers up to 67 times compression for dynamic 3D Gaussian representations. This advancement is crucial for real-time applications in AR/VR …

Research arXiv cs.GR · 9 months, 3 weeks ago