Aaa Development News
The latest Aaa Development coverage curated for game developers.
NeoBards says Silent Hill f worked because Konami trusted the co-dev team to deliver without constant oversight. The Taipei studio handled most programming, production, and design on the hit horror …
Bethesda is shifting to a franchise-centric planning model as Xbox continues its wider restructuring. The move is meant to concentrate resources on long-term growth and stability, which usually means tighter …
Ubisoft’s San Francisco office is cutting 93 roles, according to a California WARN notice. For devs, the immediate takeaway is another reminder that AAA staffing can shift fast even at …
Sony’s first-party sales ticked up to 32.1 million copies in FY2025, but that’s still far below the 58.4 million peak from the PS5 launch window. For devs, the bigger signal …
Alexandre Amancio, former director of Assassin's Creed, critiques the AAA game development model, highlighting its pitfalls. He argues that the industry has prioritized metrics over creativity, leading to layoffs and …