Former Assassin's Creed director Alexandre Amancio explains how to fix AAA development
At DevGAMM Lisbon, Alexandre Amancio presented his thoughts on the current state of AAA game development, emphasizing the need for a paradigm shift. He pointed out that the industry's obsession with metrics and risk aversion has resulted in a creative crisis, marked by mass layoffs and a disconnect between developers and their projects.
Amancio's insights serve as a crucial reminder for developers across roles to reassess their priorities. By advocating for a return to originality and craft, he encourages a more daring approach to game development that could revitalize the industry and foster innovation.
“We stopped chasing greatness and started chasing metrics.”
- what
- Amancio critiques AAA development and calls for a return to creativity.
- who
- Alexandre Amancio, former director of Assassin's Creed.
- when
- Presentation at DevGAMM Lisbon in November.
- impact
- Highlights the disconnect between developers and their games.
Amancio's critique is a call to action but highlights serious industry issues.
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