Aaa News
The latest Aaa coverage curated for game developers.
Xbox Game Pass is adding a dense September/October slate that mixes day-one launches with major franchise entries. For developers, the standout is the breadth: survival, co-op action, horror, and big-budget …
GamesIndustry.biz argues the next decade is being shaped less by a single crash than by converging pressures: soaring hardware costs, ballooning AAA budgets, and revenue concentrating around a few mega-hits. …
GamesIndustry.biz says Tim Sweeney thinks games are in the worst crash since the 1980s, driven by AAA cost inflation and a hardware squeeze. He warned RAM and storage prices could …
Xbox’s August 31 to September 4 lineup mixes big-budget preorders with several indie launches and Game Pass additions. The most developer-relevant details are the platform flags: multiple releases support Xbox …
Call of Duty: Modern Warfare 4 is being pushed with an immediate beta tied to pre-orders, giving players early hands-on access before launch. For developers, it’s another reminder of how …
Xbox’s August 24–28 lineup mixes a few notable launches with a long tail of smaller releases, including Star Wars Zero Company, Resonance: A Plague Tale Legacy, and METAL GEAR SOLID: …
Call of Duty: NEXT is setting the stage for Modern Warfare 4 with early PC specs, preload timing, and launch prep details. For teams shipping on PC, the practical takeaway …
2K has launched Small Axe Studios in Vancouver to build its next sports franchise. Aaron McHardy, formerly the long-time FIFA lead at EA Sports, is heading the team as studio …
2K has opened Small Axe Studios in Vancouver, adding another AAA production hub to its portfolio. After nearly 20 years at EA, Aaron McHardy is leading the studio as vice …
Remedy Entertainment is positioning Control Resonant at a $60 launch price, framing it as attractively priced for an AAA release. The studio is leaning on strong preview reception to offset …
Former Ubisoft Barcelona staff have formed Dark Ritual Studios in Barcelona, betting on a leaner indie model after 51 layoffs at the studio. The team has funding in place for …
Wolfjaw Studios has spent six years building the backend plumbing most teams would rather avoid, and it’s now behind launches like Marathon, Subnautica 2, and WWE 2K26. The Troy, New …
Glen Schofield, best known as a co-creator of Dead Space, has retired from game development. He spent long stretches leading Visceral Games and later Sledgehammer Games, making him one of …
Glen Schofield has retired after 35 years in games, closing a career that spanned Dead Space, three Call of Duty entries, The Callisto Protocol, and earlier work on Gex and …
Jolt Physics 5.6 is out, adding another update to the free, open-source cross-platform engine. It lands just a week after Box3D’s release, underscoring how active the open physics stack has …
Cyberpunk 2077 has crossed 40 million copies sold worldwide, a major commercial milestone for CD Projekt Red. The number underscores how far the game has come since launch and how …
Ubisoft has put Christoph Hartmann in charge of Creative House 2, the unit covering Splinter Cell, The Division, Ghost Recon and March of Giants. For dev teams, the move signals …
IO Interactive is cutting staff after Xbox pulled support for its untitled fantasy project, a reminder that publisher backing can vanish late in development. For teams, the big takeaway is …
If this report is accurate, the big takeaway is that Microsoft may be weighing outright sales or closures for some Xbox studios, with Arkane and Blade reportedly in the crosshairs. …
Rockstar staff are pushing for union recognition, with developers framing it as a way to match the studio’s creative leadership with better treatment of the people behind the games. For …