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The latest Business coverage curated for game developers.

"Crowdfunding is fundamentally a marketing and a community exercise" – What developers need to know about funding a game with Kickstarter in 2026

GamesIndustry.biz says Kickstarter is still a viable funding lane for games, but only if studios treat it as marketing first. In 2025, game projects raised $26 million on the platform, …

News GamesIndustry.biz · 1 day, 2 hours ago
Build A Rocket Boy has appointed administrators

GamesIndustry.biz reports that MindsEye developer Build A Rocket Boy has appointed administrators after its latest layoffs. The move signals insolvency protection, with the studio carrying heavy losses and creditor debt. …

News GamesIndustry.biz · 1 day, 4 hours ago
'We want to keep it very simple:' How Nex Playground is beating expectations during a hardware crisis

Game Developer details how Nex Playground is outperforming expectations even as hardware costs squeeze the business. The company is keeping the product deliberately simple so it can preserve margin and …

News Game Developer · 3 days, 22 hours ago
Strauss Zelnick stresses a well-known franchise like GTA still needs marketing: "You always have to go out and create enthusiasm"

GamesIndustry.biz says Strauss Zelnick is defending GTA 6's marketing push, arguing even a mega-franchise still has to build awareness and excitement. Take-Two and Rockstar are treating promotion as part of …

News GamesIndustry.biz · 1 week, 1 day ago
GDC Festival of Gaming appoints four members to advisory board

GamesIndustry.biz reports that GDC Festival of Gaming has added four new advisory board members as it continues reshaping the 2027 show. The board now includes leaders from business, narrative, operations, …

News GamesIndustry.biz · 1 week, 1 day ago
Take-Two CEO Strauss Zelnick says GTA VI needs to be 'marketed aggressively' despite global brand awareness

Game Developer reports that Take-Two CEO Strauss Zelnick says GTA VI still needs aggressive marketing, even with the franchise’s massive global awareness. His point is that brand recognition alone won’t …

News Game Developer · 1 week, 1 day ago
Saudi Arabia's PIF reportedly considering to combine EA with Savvy Games Group

GamesIndustry.biz reports Saudi Arabia's PIF is weighing a merger of Electronic Arts into Savvy Games Group after completing its $55 billion buyout of EA. The move would tighten coordination across …

News GamesIndustry.biz · 2 weeks, 1 day ago
Frontier Developments FY26 adjusted operating profit jumps 62% to £21.4m

GamesIndustry.biz reports Frontier Developments posted record FY26 results, with adjusted operating profit up 62% to £21.4 million and revenue rising 16% to £104.8 million. The boost came from Jurassic World …

News GamesIndustry.biz · 2 weeks, 3 days ago
Gamescom Asia x Thailand Game Show announces exhibitor lineup for 2026

GamesIndustry.biz says Gamescom Asia x Thailand Game Show 2026 is stacking its business floor with Capcom, Bandai Namco, Nintendo and PlayStation partners, plus AMD, Lenovo, Razer and more. The Bangkok …

News GamesIndustry.biz · 2 weeks, 3 days ago
Star Stable Entertainment reduces workforce by 20% to secure long-term future of its multiplayer horse adventure RPG

GamesIndustry.biz reports Star Stable Entertainment has cut 20% of its staff in a restructuring aimed at protecting the long-term future of Star Stable Online. Interim CEO James Watkins said the …

News GamesIndustry.biz · 2 weeks, 4 days ago
Sega cancelled its "risky" Super Game project as it "would have to grow enormously to match the scale of the service"

GamesIndustry.biz reports Sega has shelved its Super Game push after deciding the live-service effort was too risky at this stage. The company had pitched the 2021 initiative as an online …

News GamesIndustry.biz · 2 weeks, 5 days ago
Niko Partners: Chinese games market surpasses $50bn for the first time in 2025

GamesIndustry.biz reports that China’s games market topped $50.0 billion in 2025, reaching $51.8 billion after 5.4% year-over-year growth. Niko Partners expects another 4% gain in 2026, with mini-games, short-video discovery, …

News GamesIndustry.biz · 2 weeks, 5 days ago
Nvidia acquires open-source AI platform Hugging Face for $12.9bn

GamesIndustry.biz reports Nvidia has bought Hugging Face for $12.9 billion, with the AI platform set to remain open-source. For game teams using ML tools, the big takeaway is that access …

News GamesIndustry.biz · 3 weeks, 1 day ago
"This is the worst crash we've seen since the 1980s," says Tim Sweeney

GamesIndustry.biz says Tim Sweeney thinks games are in the worst crash since the 1980s, driven by AAA cost inflation and a hardware squeeze. He warned RAM and storage prices could …

News GamesIndustry.biz · 3 weeks, 2 days ago
Report: Savvy Games Group CEO Brian Ward departs company

Savvy Games Group CEO Brian Ward has left the company as it enters its next phase of growth. The departure comes with no public replacement named yet, leaving a leadership …

News Game Developer · 3 weeks, 3 days ago
Aggro Crab launches publishing label to splash that Peak cash

Aggro Crab is turning Peak’s breakout success into a publishing push, launching a label aimed at “intense, stylized games with an attitude.” The studio says it wants to back smaller …

News Game Developer · 3 weeks, 3 days ago
Jobs roundup: September 2026 | Amir Satvat joins 1Up Ventures as a general partner

Amir Satvat has joined 1Up Ventures as general partner after leaving Tencent Games, bringing his job-networking work at ASGC into a more direct investing role. The September hiring roundup also …

News GamesIndustry.biz · 3 weeks, 4 days ago
UKIE launches Discord-backed Go To Market Academy, a business program to support early-stage indie devs

GamesIndustry.biz reports that UKIE has launched the Discord-backed Go To Market Academy to help early-stage UK indie studios sharpen launch plans and build communities. The six-module program starts with an …

News GamesIndustry.biz · 3 weeks, 4 days ago
Gamescom 2026 attendance rose 6% to 368,000 visitors

GamesIndustry.biz says Gamescom 2026 drew 368,000 visitors from 131 countries, up 6% year over year. For developers, the bigger signal is on the business side: 1,743 exhibitors, 72% international participation, …

News GamesIndustry.biz · 3 weeks, 4 days ago
Bit Reactor furloughed "many of its workers" in the weeks before Star Wars Zero Company's launch

GamesIndustry.biz reports that Bit Reactor furloughed many staff weeks before Star Wars Zero Company launched, despite the game’s strong early reception. The studio says the move was a pre-launch cash …

News GamesIndustry.biz · 3 weeks, 4 days ago
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