Skip to main content
GameDev.net gamedev.net

Contact Handling News

The latest Contact Handling coverage curated for game developers.

Erratum: Robust and Efficient Penetration-Free Elastodynamics without Barriers

A correction has been issued for the elastodynamics paper on penetration-free simulation, updating the record around a 2026 TOG publication. For graphics and physics programmers, the practical takeaway is that …

Research ACM Graphics · 1 month ago