Directx 12 News
The latest Directx 12 coverage curated for game developers.
AMD GPUOpen details MiniDXNN v0.4.0, adding DirectX 12 SM 6.10 linear algebra support, input encodings, and neural texture compression. The update also ships a real-time GUI for training and visualizing …
MonoGame v3.8.5 lands with a broad round of engine, pipeline, and platform work, including DirectX 12 support, native Vulkan backend improvements, and expanded native platform .NET Standard 2.1 support. The …
MonoGame 3.8.5 lands with a major backend shift: the framework is moving away from a patchwork of C# wrappers toward a single native library. That unlocks new DesktopVK and WindowsDX12 …
MonoGame is targeting a June release for 3.8.5, but Vulkan and DX12 performance work has pushed it close to the finish line. ARM support is already fully available for development …
MiniDXNN is a game-changing MLP library for DirectX 12, specifically optimized for AMD's RX 9000 series. This tool will significantly enhance the efficiency of machine learning inference in game development, …
GFXReconstruct is now easier to set up for Vulkan and DirectX 12, streamlining the debugging process for graphics developers. This guide focuses on installation and configuration on Windows and Linux, …