Editor Ui News
The latest Editor Ui coverage curated for game developers.
Dev snapshot: Godot 4.8 dev 5
Godot 4.8 dev 5 brings mip-level texture streaming, a long-requested fix for open-world VRAM pressure. The snapshot also adds alpha-preserving mip handling, a cleaner 2D toolbar, and a handful of …
Official
Godot Engine
·
6 days, 22 hours ago
Spatula: Exploring On-Demand In-Situ Interfaces and Interaction for Attribute Control
A new HCI/graphics prototype called Spatula generates on-demand, in-situ controls for motion graphics attributes, aiming to make iterative tuning feel closer to direct manipulation. In a 12-person study, it was …
Research
arXiv cs.GR
·
2 months ago