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Editor Ui News

The latest Editor Ui coverage curated for game developers.

Dev snapshot: Godot 4.8 dev 5

Godot 4.8 dev 5 brings mip-level texture streaming, a long-requested fix for open-world VRAM pressure. The snapshot also adds alpha-preserving mip handling, a cleaner 2D toolbar, and a handful of …

Official Godot Engine · 6 days, 22 hours ago
Spatula: Exploring On-Demand In-Situ Interfaces and Interaction for Attribute Control

A new HCI/graphics prototype called Spatula generates on-demand, in-situ controls for motion graphics attributes, aiming to make iterative tuning feel closer to direct manipulation. In a 12-person study, it was …

Research arXiv cs.GR · 2 months ago