Flame Engine News
The latest Flame Engine coverage curated for game developers.
Flame SVG v2.0.0 lands as a breaking release for Flame users working with vector assets. The big change is the removal of Svg.integralSize, which is now always on, so code …
Flame Engine v1.38.2 is a small patch release focused on a lifecycle-queue bug fix. The engine now scans the queue without using its iterator in dequeueAdd and dequeueRemove, closing off …
Flame Engine v1.38.1 is a patch release focused on compatibility and input handling. It updates the engine for Flutter 3.47, fixes hit testing so every input-callback mixin is recognized, and …
flame_forge2d v0.20.0 lands with a breaking migration to the Box2D v3-based forge2d backend. The update also adds compatibility with Flutter 3.47, so projects pinned to older physics assumptions may need …
Flame Engine v1.38.0 lands with breaking changes, led by input-system work that makes gesture registration more resilient and adds new callbacks for long press, scroll, tertiary tap, and hover cancel. …