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Game Production News

The latest Game Production coverage curated for game developers.

"It's a nice story to tell": How DICE bounced back from Battlefield 2042's disastrous launch to release the blockbuster Battlefield 6

GamesIndustry.biz says DICE turned Battlefield 2042’s rough launch into a full franchise reset, with Battlefield 6 arriving as a smooth, high-selling comeback. Rebecka Coutaz says the studio reorganized around live …

News GamesIndustry.biz · 14 hours, 48 minutes ago
Saber Interactive's Tim Willits on generative AI, moving development out of North America, and embracing recognisable IP

GamesIndustry.biz details Tim Willits saying Saber Interactive is experimenting with generative AI, but not using it in core production pipelines. He also says the studio has shifted development out of …

News GamesIndustry.biz · 2 weeks, 3 days ago
Maria Redin of mobile giant MTG on rebranding, buying Raid: Shadow Legends, and plans to double the company's size

MTG is pushing beyond its $620 million Plarium buy with a plan to double again in three to five years. The company is rebranding its studio groups, standardizing tech selectively, …

News GamesIndustry.biz · 1 month ago
CodeDev Group launches dev studio Full Spectrum Interactive

CodeDev Group has launched Full Spectrum Interactive, a UK studio aimed at small-to-AA projects and co-development work. The team is led by industry veterans and will tap CodeDev’s engineering, design, …

News GamesIndustry.biz · 1 month, 2 weeks ago
What does the future of external development look like?

External development is shifting from simple headcount relief to a deeper, more strategic role in game production. Studio leaders expect more co-development, feature ownership, and specialist outsourcing as budgets tighten, …

News GamesIndustry.biz · 2 months, 2 weeks ago
Telltale Games is back, but can it learn from its past mistakes?

Telltale is trying to rebuild after its collapse, and the real story for devs is whether the new leadership can avoid the old production traps. The company wants to keep …

News Game Developer · 3 months, 2 weeks ago
"People want MMOs, and the sales of New World proved it" – Cryptic Studios head Jack Emmert on why MMOs are ripe for reinvention

Jack Emmert argues MMOs still have real demand, pointing to New World’s reported 10 million sales as proof the market isn’t dead. His pitch is practical: stop chasing WoW-scale scope, …

News GamesIndustry.biz · 4 months ago