Game Production News
The latest Game Production coverage curated for game developers.
GamesIndustry.biz says DICE turned Battlefield 2042’s rough launch into a full franchise reset, with Battlefield 6 arriving as a smooth, high-selling comeback. Rebecka Coutaz says the studio reorganized around live …
GamesIndustry.biz details Tim Willits saying Saber Interactive is experimenting with generative AI, but not using it in core production pipelines. He also says the studio has shifted development out of …
MTG is pushing beyond its $620 million Plarium buy with a plan to double again in three to five years. The company is rebranding its studio groups, standardizing tech selectively, …
CodeDev Group has launched Full Spectrum Interactive, a UK studio aimed at small-to-AA projects and co-development work. The team is led by industry veterans and will tap CodeDev’s engineering, design, …
External development is shifting from simple headcount relief to a deeper, more strategic role in game production. Studio leaders expect more co-development, feature ownership, and specialist outsourcing as budgets tighten, …
Telltale is trying to rebuild after its collapse, and the real story for devs is whether the new leadership can avoid the old production traps. The company wants to keep …
Jack Emmert argues MMOs still have real demand, pointing to New World’s reported 10 million sales as proof the market isn’t dead. His pitch is practical: stop chasing WoW-scale scope, …