Game Tools News
The latest Game Tools coverage curated for game developers.
Bobls leans on responsive bubble movement, co-op puzzle design, and a creator-first level editor built to make iteration fast. Softlock Interactive is shaping the game around tools that let designers …
Unity details how Oxobox Games built Sente around a data-driven hex board and simultaneous six-player turns. The studio stores every board as a logical model, then uses that same data …
A new research prototype reconstructs persistent game worlds directly from narrative text, then instantiates them as playable tile-based spaces. The goal is to keep entities, locations, relationships, and state changes …
Dear ImGui v1.92.9 tightens input behavior and cleans up several long-deprecated APIs. The biggest change is a new default for scalar widgets: typed values now commit on validation or focus …
A new LLM pipeline called MAGIC can generate runnable multi-scene game worlds from a single prompt, including portals, transition scripts, and navigable interiors. It targets a pain point familiar to …