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Graphics Ai News

The latest Graphics Ai coverage curated for game developers.

The Invisible Hand of Physics: When Video Diffusion Models Know More Than They Show

A study of video diffusion models found they can linearly expose physical plausibility in their internal states, even though that signal is missing from the VAE input. On IntPhys and …

Research arXiv cs.GR · 3 months, 3 weeks ago
Balancing Image Compression and Generation with Bootstrapped Tokenization

SelfBootTok splits image tokens into global and local groups, cutting redundant detail from the generator’s job. The paper reports roughly 40% less generator computation while improving reconstruction and generation quality. …

Research arXiv cs.GR · 3 months, 3 weeks ago
Genflow Ad Studio: A Compound AI Architecture for Brand-Aligned, Self-Correcting Video Generation

A new compound AI pipeline claims to push brand-compliant video generation from 42% to 89% by adding retrieval-based brand extraction and a multi-agent QC loop. For teams using generative media …

Research arXiv cs.GR · 4 months, 1 week ago
Taming Real-World Space-Time Video Super-Resolution with One-Step Diffusion

One-step diffusion is being pushed into real-world video super-resolution, which matters if you care about upscaling cutscenes, replays, or streamed footage without the usual temporal wobble. OSDEnhancer combines a linear …

Research arXiv cs.GR · 7 months, 4 weeks ago