Indie News
The latest Indie coverage curated for game developers.
GamesIndustry.biz says Galaxies Showcase has carved out a viable middle lane for indie and double-A games, with its fourth edition debuting tomorrow. Founder Chris Thomas built the hour-long Twitch event …
Tim Ruswick argues that shipping momentum matters more than perfect task ordering in game development. The practical takeaway is simple: if you’re stuck optimizing your list, start the highest-value task …
XBox Wire says the ID@Xbox Showcase returns on October 20 with 18 games, including The Wolf Among Us Remastered and new gameplay from Critical Reflex Games. For teams targeting Xbox …
XBox Wire says Raw Fury is lining up a broad Xbox push, with new releases, Game Pass drops, and 2027 follow-ups across puzzle, survival, strategy, and monster-battling games. Deep Dish …
Tim Ruswick argues that AI is about to flood Steam with competent indie games, making design the real differentiator. His take is that “good” will get cheaper, so teams need …
Tim Ruswick argues that “finish my game” is too vague to drive progress, especially for indies juggling scope and motivation. The practical move is to pick one thing that would …
Community reports that AI agents can now rebuild games from binaries in weeks, not years, after reproducing an N64 title and a PC shooter. For indies, that raises the bar …
Tim Ruswick says AI is turning game development into a new gold rush, with faster production and lower barriers across design, art, and porting. The practical takeaway for teams is …
Unity has rounded up a 2026 Halloween playlist of horror and spooky games made with its engine, spanning pure dread, co-op scares, cozy supernatural sims, and horror-comedy. For teams shipping …
XBox Wire says Echo Weaver is out now on Xbox Series X|S, PC, and Game Pass, bringing a knowledge-driven metroidvania to players today. Moonlight Kids built the loop around learning …
GamesIndustry.biz reports Fireshine Games has acquired Danish indie studio Fair Games and its open-world sandbox hit Necesse. The studio says Mads Skovgaard will stay on as managing director, while Fireshine …
Payne Robinson has put out a demo trailer for Medium Rare, a turn-based survival dungeon crawler with clear Resident Evil DNA. For developers, the pitch is the blend of deliberate …
Unity says 21 Made with Unity games showed up in the October Triple-i Initiative, spanning launches, demos, betas, and new trailers. For developers, the bigger signal is how many mid-sized …
Unity says more than half of the games in the October Triple-i Initiative showcase were built with its engine, spanning fresh reveals, demos, and release dates. For teams watching market …
GameMaker has opened nominations for the GameMaker Awards 2026, inviting developers to put forward standout games, resources, and community contributors. It’s a lightweight but useful reminder that the engine’s ecosystem …
XBox Wire says Game Pass is adding Battlefield 6 on October 13, alongside several day-one launches like Valor Mortis, Forever Ago, and Deep Dish Dungeon. For teams shipping on subscription …
XBox Wire says October’s Indie Selects spotlight six indie games built around exploration, combat, and strong world design. The lineup ranges from the punishing dark fantasy of Mortal Shell II …
GamesIndustry.biz lays out a practical way for indie studios to define a long-term BHAG and turn it into yearly goals. The advice is aimed at keeping teams aligned, making bigger …
Game Developer details how Blackbird Interactive and Secret Mode helped Escape the Backrooms turn Backrooms hype into a co-dev success, pushing the game past 4 million players. The partnership shows …
Tim Ruswick weighs in on the advice indie developers keep repeating, from scope and deadlines to Steam expectations and AI assets. The video pushes back on get-rich-quick thinking, argues for …