Indie News
The latest Indie coverage curated for game developers.
GamesIndustry.biz reports that Dredge maker Black Salt Games has launched Team Trifold and a new white-label publisher, Saltworks Entertainment, to share production, QA, localisation, audio, marketing and business support across …
XBox Wire says Kernel Hearts is out now on Xbox, and the pitch is as much about character design as combat. Ephemera Games built the action RPG around a post-apocalyptic …
XBox Wire reports that Fountains, a solo-made Metroidvania by John Pywell, is launching on Xbox after five years of development. Built in Godot, it leans on mystery-first exploration, Hollow Knight-style …
GamesIndustry.biz reports that 1312 Interactive has raised $1 million in seed funding to expand its publishing infrastructure. The India-based PC and console publisher plans to use the money for emerging …
GamesIndustry.biz reports that Hookshot has launched Steam Hype, a new PC site built around Steam discovery and curation. The outlet will focus on notable releases, updates, and Valve hardware, aiming …
Xbox Game Pass is adding a dense September/October slate that mixes day-one launches with major franchise entries. For developers, the standout is the breadth: survival, co-op action, horror, and big-budget …
GamesIndustry.biz reports Curve Games has teamed with Wayfinder Studios to publish Wyldheart, an online co-op RPG from ex-DICE veterans. The deal follows Curve’s acquisition by Nazara Technologies and gives a …
Payne Robinson argues indie games need a punk movement again: smaller, louder, and less polished on purpose. The call is tied to his own projects, including Medium Rare and Execute, …
KO_OP has cut 13 roles, hitting the worker-run studio behind Goodbye Volcano High and Young Suns. The layoffs add another warning sign for mid-sized teams trying to balance ambitious production …
Tim Ruswick says selling his own games on Steam turned game development into a grind, not a dream. He frames the problem as a trap: once revenue became the focus, …
BrokenLore: Don’t Lie is out now on Xbox Series X|S and PC, expanding Serafini Productions’ psychological horror universe with a standalone story about trauma, isolation, and unreliable perception. It follows …
GamesIndustry.biz details how No More Robots is finally shipping its first in-house IP after nine years as a publisher. Cruise Control began as a multiplayer shooter, was shelved after a …
ArmorPaint has reached 1.0 after more than five years in development, giving artists and technical artists a Substance-like texturing tool with cross-platform support. It runs on Windows, Mac, Linux, Android, …
GamesIndustry.biz reports that Mark Cerny and Geoff Keighley have launched the Nova Games Foundation, a fellowship program backing young designers with $100,000 grants. The initiative is non-equity, keeps IP with …
GamesIndustry.biz reports that One More Level is urging publishers to back AA again, arguing that one Clair Obscur: Expedition 33-sized hit isn’t enough to reset the market. The studio says …
GamesIndustry.biz says Gamescom Asia x Thailand Game Show 2026 is stacking its business floor with Capcom, Bandai Namco, Nintendo and PlayStation partners, plus AMD, Lenovo, Razer and more. The Bangkok …
Tim Schafer says Double Fine’s offbeat games can still be commercial hits, but only when they find the right audience. He also says the studio was not profitable under Xbox, …
Tim Ruswick distills 20 years of game dev mistakes into seven recurring traps that can quietly kill projects. The biggest lessons: stop overbuilding tools, avoid secret solo work, and know …
GamesIndustry.biz reports that Stronghold developer Firefly has launched Wuselfaktory, a strategy-focused publishing label built to back smaller PC projects. Its first signing, Fool King, is a tactical autobattler from first-time …
GamesIndustry.biz reports that Gamescom has apologized for its first response to hardware thefts affecting indie exhibitors, saying it failed to show enough empathy. The organizers are now reviewing security for …