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Inspector News

The latest Inspector coverage curated for game developers.

Babylon.js 9.27.1 Released

Babylon.js 9.27.1 adds a normalized occlusion query visibility API and broadens frame graph geometry rendering to cover Gaussian splats, sprites, and particles. The patch also fixes several WebGPU/WGSL and Gaussian …

Tech Babylon.js (GitHub Releases) · 16 hours, 26 minutes ago
Babylon.js 9.22.2 Released

Babylon.js 9.22.2 lands as a small but practical maintenance release with a few notable feature additions. The biggest developer-facing changes are half-float support for Gaussian Splatting PLY data, single-file prefiltered …

Tech Babylon.js (GitHub Releases) · 3 weeks, 4 days ago
Babylon.js 9.22.0 Released

Babylon.js 9.22.0 is a maintenance release focused on stability and rendering correctness, with fixes for alpha-mode sentinel crashes, inaccurate caps and depth/stencil metadata, and several IBL bugs. It also repairs …

Tech Babylon.js (GitHub Releases) · 4 weeks, 1 day ago
Babylon.js 9.21.2 Released

Babylon.js 9.21.2 is a patch release focused on stability and rendering correctness. It fixes an alpha-mode sentinel crash, corrects reported caps and depth/stencil metadata, and addresses three IBL bugs that …

Tech Babylon.js (GitHub Releases) · 1 month ago
Babylon.js 9.20.1 Released

Babylon.js 9.20.1 is a patch release focused on stability, WebGPU fixes, and a few useful feature additions. Highlights include GPU particle gradient rebaking, WebGPU pipeline-cache and texture-leak fixes, and new …

Tech Babylon.js (GitHub Releases) · 1 month ago
Unity Devs Are Sleeping on This Free Alternative to Odin

git-amend details Alchemy, a free open-source Unity library that brings inspector attributes, serialization extensions, and hierarchy customization to editor workflows. It’s pitched as a practical Odin Inspector alternative for teams …

Video git-amend · 1 month, 4 weeks ago
Babylon.js 9.17.0 Released

Babylon.js 9.17.0 lands as a small but useful maintenance release, with fixes aimed at rendering quality, GUI behavior, and Gaussian Splatting workflows. The biggest practical change is preserving antialiased edges …

Tech Babylon.js (GitHub Releases) · 2 months ago