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Interpolation News

The latest Interpolation coverage curated for game developers.

Value Noise Derivatives - Procedural GPU Patterns

Catlike Coding Godot adds a variant smooth01() helper for value-noise sampling in Godot shaders, letting developers choose linear, smooth, or smoother blending. The practical win is control: use smoother interpolation …

Blog Catlike Coding Godot · 2 days, 8 hours ago
Vertigo Vertigo: Reconstructing a Cinematic Ideal through its Predictive AI Double

A paper shows a large video diffusion model can reconstruct Hitchcock’s Vertigo scene-for-scene from just 2.78% of the original frames. For game teams, the interesting part is how much cinematic …

Research arXiv cs.GR · 2 months, 3 weeks ago
Chroma-gated, differentiable OKLCH interpolation: Continuous Oklab fallback for color-cast reduction

For graphics programmers, the interesting bit is a differentiable fallback that cuts OKLCH’s unwanted hue detours without relying on a hard achromatic switch. The paper says a simple chroma gate …

Research arXiv cs.GR · 3 months, 1 week ago
Oklch+: A Three-Parameter Extension of Oklab for Improved Color Difference Prediction

For graphics programmers and technical artists, this is a small but practical step toward better perceptual color work: Oklch+ gets color-difference prediction almost as close to CIEDE2000 while keeping the …

Research arXiv cs.GR · 3 months, 3 weeks ago
Greed for the Spheres: A Signed Distance Interpolation Method

A new signed distance interpolation method promises to enhance the consistency and quality of SDF data, crucial for graphics programmers. This approach ensures that interpolated data aligns with geometric constraints, …

Research arXiv cs.GR · 4 months, 3 weeks ago
Exact Interpolation under Noise: A Reproducible Comparison of Clough-Tocher and Multiquadric RBF Surfaces

The paper presents a reproducible comparison of cubic and radial basis function interpolants, highlighting their performance under noise. Developers should take note of the findings, particularly the cubic interpolant's stability …

Research arXiv cs.GR · 6 months, 2 weeks ago