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Khronos News

The latest Khronos coverage curated for game developers.

OpenVX 1.3.2 Released: More Precise Errors, Better Consistency, and Groundwork for 2.0

Khronos has released OpenVX 1.3.2, tightening error reporting and consistency for vision pipelines. The update adds VX_ERROR_TIMEOUT and VX_ERROR_GRAPH_NOT_VERIFIED, expands image support with RGBA and U1 handling, and sets up …

Blog Khronos · 3 weeks, 3 days ago
Khronos at SIGGRAPH 2026: Open Standards Reach New Heights

Khronos used SIGGRAPH 2026 to push open standards deeper into real-time graphics, XR, and spatial computing. The biggest developer-facing news was KHR_interactivity for glTF 2.0 moving toward ratification, alongside fresh …

Blog Khronos · 1 month ago
OpenXR Introduces Tiered Adopter Fees to Expand Its Ecosystem of Conformant Implementations

Khronos says OpenXR is adding tiered Adopter fees to make official conformance easier for smaller XR vendors. The change keeps the same test bar, but lowers the cost of getting …

Blog Khronos · 2 months ago
Developers said…2026 Shader Ecosystem Survey Results

Khronos released its 2026 shader ecosystem survey, and debugging is still the biggest pain point for graphics teams. More than 400 developers said shader profiling and cross-platform porting remain costly, …

Blog Khronos · 2 months ago
Khronos Sponsors Open-Source glTF Importer/Exporter for Autodesk 3ds Max

Khronos has released an open-source glTF 2.0 importer/exporter for Autodesk 3ds Max, giving artists and pipeline teams a free round-trip path between Max and glTF. The Apache 2.0 plugins support …

Blog Khronos · 2 months, 1 week ago
Khronos Launches Initiative to Extend glTF for Volumetric Media

For teams working with captured 3D content, Khronos is starting the process of extending glTF to cover volumetric media. The goal is interoperable capture, streaming, and playback across tools and …

Blog Khronos · 3 months, 1 week ago
Introducing glTF 2.1 with Complex Scenes

glTF 2.1 is being shaped around a practical problem engine teams keep hitting: the format is great for single assets, but awkward for large composed scenes. Khronos says this is …

Blog Khronos · 3 months, 1 week ago
Vulkan SC SDK Released: An Integrated Toolchain for Vulkan Safety-Critical Development

Vulkan SC now has a unified SDK installer for Linux and Windows, which should cut a lot of setup pain for teams working on safety-critical graphics. It bundles the loader, …

Blog Khronos · 4 months, 2 weeks ago
New OpenVX Extensions Streamline Compute Workloads on Heterogeneous SoCs

The new OpenVX extensions significantly enhance distributed computing capabilities for heterogeneous SoCs, addressing long-standing challenges. This is particularly relevant for programmers working on performance optimization and runtime control in graphics …

Blog Khronos · 5 months, 1 week ago
Khronos Adds Middleware Insights to the OpenXR Extension Matrix

Khronos has enhanced the OpenXR Extension Matrix by incorporating self-reported data from middleware providers. This update provides developers, especially graphics programmers and designers, with a clearer understanding of the available …

Blog Khronos · 5 months, 2 weeks ago
From Specification to Practice: Unlocking glTF’s Full Potential

glTF is moving beyond spec work into practical guidance: Khronos has formed an Education, Insights, and Outreach subgroup to help teams actually ship with newer features like Gaussian splats and …

Blog Khronos · 5 months, 2 weeks ago
Khronos at 25: Shaping Visual Computing with Open Standards

Khronos celebrates 25 years of shaping visual computing with open standards, impacting graphics programmers and designers. Their collaborative approach has led to significant innovations like OpenGL, Vulkan, and OpenXR, enabling …

Blog Khronos · 7 months, 2 weeks ago
Khronos Explores the Future of AI, Graphics, Spatial Computing, and Open Standards at SIGGRAPH ASIA 2025

Khronos is gearing up for SIGGRAPH ASIA 2025 with a focus on AI, graphics, and open standards. This event, set for December 15-18 in Hong Kong, promises to showcase cutting-edge …

Blog Khronos · 9 months, 1 week ago
Khronos Releases SYCL 2020 Rev 11 Specification with Eight New Extensions

Khronos has released Revision 11 of the SYCL 2020 Specification, introducing eight new extensions. This update enhances the cross-platform programming model for developers, allowing for more efficient code for heterogeneous …

Blog Khronos · 10 months, 1 week ago