Khronos News
The latest Khronos coverage curated for game developers.
Khronos has released OpenVX 1.3.2, tightening error reporting and consistency for vision pipelines. The update adds VX_ERROR_TIMEOUT and VX_ERROR_GRAPH_NOT_VERIFIED, expands image support with RGBA and U1 handling, and sets up …
Khronos used SIGGRAPH 2026 to push open standards deeper into real-time graphics, XR, and spatial computing. The biggest developer-facing news was KHR_interactivity for glTF 2.0 moving toward ratification, alongside fresh …
Khronos says OpenXR is adding tiered Adopter fees to make official conformance easier for smaller XR vendors. The change keeps the same test bar, but lowers the cost of getting …
Khronos released its 2026 shader ecosystem survey, and debugging is still the biggest pain point for graphics teams. More than 400 developers said shader profiling and cross-platform porting remain costly, …
Khronos has released an open-source glTF 2.0 importer/exporter for Autodesk 3ds Max, giving artists and pipeline teams a free round-trip path between Max and glTF. The Apache 2.0 plugins support …
For teams working with captured 3D content, Khronos is starting the process of extending glTF to cover volumetric media. The goal is interoperable capture, streaming, and playback across tools and …
glTF 2.1 is being shaped around a practical problem engine teams keep hitting: the format is great for single assets, but awkward for large composed scenes. Khronos says this is …
Vulkan SC now has a unified SDK installer for Linux and Windows, which should cut a lot of setup pain for teams working on safety-critical graphics. It bundles the loader, …
The new OpenVX extensions significantly enhance distributed computing capabilities for heterogeneous SoCs, addressing long-standing challenges. This is particularly relevant for programmers working on performance optimization and runtime control in graphics …
Khronos has enhanced the OpenXR Extension Matrix by incorporating self-reported data from middleware providers. This update provides developers, especially graphics programmers and designers, with a clearer understanding of the available …
glTF is moving beyond spec work into practical guidance: Khronos has formed an Education, Insights, and Outreach subgroup to help teams actually ship with newer features like Gaussian splats and …
Khronos celebrates 25 years of shaping visual computing with open standards, impacting graphics programmers and designers. Their collaborative approach has led to significant innovations like OpenGL, Vulkan, and OpenXR, enabling …
Khronos is gearing up for SIGGRAPH ASIA 2025 with a focus on AI, graphics, and open standards. This event, set for December 15-18 in Hong Kong, promises to showcase cutting-edge …
Khronos has released Revision 11 of the SYCL 2020 Specification, introducing eight new extensions. This update enhances the cross-platform programming model for developers, allowing for more efficient code for heterogeneous …