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Mmo News

The latest Mmo coverage curated for game developers.

Build a Multiplayer Brawler With Photon Quantum 3.1: Part 1 Is Live

Photon Engine says Riptide Interactive has pushed Photon Fusion 2.1 into MMO territory with Tidal Nexus Online, a persistent submarine game that keeps 264 real players in one combat zone. …

Official Photon Engine · 6 hours, 49 minutes ago
Riptide Interactive’s Tidal Nexus Online Pushes Photon Fusion Into MMO Territory

Photon Engine says Riptide Interactive’s Tidal Nexus Online is pushing Photon Fusion toward MMO-scale networking, while a new Simple Brawler series shows how Photon Quantum 3.1 can get a Unity …

Official Photon Engine · 2 days, 7 hours ago
Other Ocean’s 4 Penny Coffins Keeps Its Ripper Secret Without a Dedicated Server

Photon Engine details how Riptide Interactive pushed Photon Fusion 2.1 into MMO territory with Tidal Nexus Online, a persistent submarine game that keeps 264 real players in one combat zone. …

Official Photon Engine · 1 week, 2 days ago
Meta Connect 2026: Photon’s Take on the VR Glasses and What Developers Should Know

Photon Engine says Riptide Interactive has pushed Photon Fusion 2.1 into MMO territory with Tidal Nexus Online, a persistent submarine game that held 264 real players in a single combat …

Official Photon Engine · 2 weeks ago
The Elder Scrolls Online: Seek Sunken Treasures During the High Seas of Tamriel Event

XBox Wire says The Elder Scrolls Online is kicking off the High Seas of Tamriel event, sending players after sunken treasure across the game’s waters. For developers, it’s another reminder …

Official XBox Wire · 2 weeks ago
Why the world needs a Club Penguin successor – that isn't Roblox

GamesIndustry.biz reports that Club Penguin veteran Stephen MacDonald is building Imagine Island, a kid-focused social game meant to revive the safety-first spirit of the old MMO without leaning on Roblox. …

News GamesIndustry.biz · 1 month ago
Star Stable Entertainment reduces workforce by 20% to secure long-term future of its multiplayer horse adventure RPG

GamesIndustry.biz reports Star Stable Entertainment has cut 20% of its staff in a restructuring aimed at protecting the long-term future of Star Stable Online. Interim CEO James Watkins said the …

News GamesIndustry.biz · 1 month, 1 week ago
Amazon to rescind its publisher role on Lost Ark and Throne and Liberty by early 2027

Amazon Games will stop publishing Lost Ark and Throne and Liberty by early 2027, handing both MMOs back to their original developers. For teams watching live-service publishing risk, it’s a …

News Game Developer · 2 months ago
Amazon steps back from MMOs, transfers operations of Throne and Liberty and Lost Art to NC and Smilegate

Amazon is stepping back from MMO publishing, handing Throne and Liberty’s global operations to NC and ending its Lost Ark deal with Smilegate. Throne and Liberty’s migration is targeted for …

News GamesIndustry.biz · 2 months ago
Square Enix Q1 profit soars following Final Fantasy 7 Rebirth launch on Switch 2 and Xbox

Square Enix’s first quarter surged on the back of Final Fantasy 7 Rebirth’s Switch 2 and Xbox launch, with profit up 175.5% to ¥13.2 billion. Digital Entertainment was the main …

News GamesIndustry.biz · 2 months ago
The Elder Scrolls Online: Celebrate Bethesda’s 40th with a Free Reward and Sale

Bethesda is marking its 40th anniversary in The Elder Scrolls Online with a free in-game reward and a limited-time sale. For ESO players, it’s a low-friction way to pick up …

Official XBox Wire · 2 months, 2 weeks ago
The Elder Scrolls Online: Tour Tamriel with the Prince of Madness in a New Questline

The Elder Scrolls Online is adding a new questline built around Sheogorath, sending players on a Tamriel-wide tour with the Prince of Madness. For teams shipping live-service RPG content, it’s …

Official XBox Wire · 2 months, 2 weeks ago
ZeniMax Online Studios leadership impacted by latest Xbox layoffs

ZeniMax Online Studios lost key leadership in the latest Xbox layoffs, including studio head Joseph Burba and several senior ESO leads. The studio is shifting to former business operations head …

News GamesIndustry.biz · 2 months, 4 weeks ago
Building an MMO Backend: 7 Years, 10 Iterations, One Seamless World

Photon has spent seven years and 10 backend iterations on an MMO stack that keeps a single world seamless across multiple machines. The system is server-authoritative, runs a 30 Hz …

Official Photon Engine · 3 months ago
Xbox has laid off 379 Zenimax workers in Maryland

Xbox has laid off 379 ZeniMax workers in Maryland, including 213 at ZeniMax Online Studios, the team behind The Elder Scrolls Online. The cuts add another hit to Microsoft’s game …

News Game Developer · 3 months ago
EVE Online's cross-platform game engine framework is now fully open source

CCP has fully open-sourced Carbon, the cross-platform engine framework that powers EVE Online's persistent universe. For developers, that means a rare look at the infrastructure behind a long-running MMO built …

News Game Developer · 3 months, 1 week ago
Amazon committed to developing Lord of the Rings game, is "evaluating different concepts"

Amazon says the Lord of the Rings game is still alive, but the team is still shopping concepts instead of locking a production path. For developers, the practical signal is …

News GamesIndustry.biz · 4 months ago
"People want MMOs, and the sales of New World proved it" – Cryptic Studios head Jack Emmert on why MMOs are ripe for reinvention

Jack Emmert argues MMOs still have real demand, pointing to New World’s reported 10 million sales as proof the market isn’t dead. His pitch is practical: stop chasing WoW-scale scope, …

News GamesIndustry.biz · 4 months, 3 weeks ago
Meet Seed, the planet-sized society simulator

Seed is trying to keep tens of thousands of persistent AI-driven citizens alive on servers while players shape an entire planet-sized society. The interesting bit for devs is less the …

News GamesIndustry.biz · 4 months, 3 weeks ago
Square Enix FY26 operating income surges 34.9% despite net sales decline

Square Enix’s FY26 results show a familiar live-service-to-premium pivot paying off: net sales fell 8.3%, but operating income jumped 34.9% thanks to stronger HD game sales and better catalogue performance. …

News GamesIndustry.biz · 5 months ago
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