Mmo News
The latest Mmo coverage curated for game developers.
Photon Engine says Riptide Interactive has pushed Photon Fusion 2.1 into MMO territory with Tidal Nexus Online, a persistent submarine game that keeps 264 real players in one combat zone. …
Photon Engine says Riptide Interactive’s Tidal Nexus Online is pushing Photon Fusion toward MMO-scale networking, while a new Simple Brawler series shows how Photon Quantum 3.1 can get a Unity …
Photon Engine details how Riptide Interactive pushed Photon Fusion 2.1 into MMO territory with Tidal Nexus Online, a persistent submarine game that keeps 264 real players in one combat zone. …
Photon Engine says Riptide Interactive has pushed Photon Fusion 2.1 into MMO territory with Tidal Nexus Online, a persistent submarine game that held 264 real players in a single combat …
XBox Wire says The Elder Scrolls Online is kicking off the High Seas of Tamriel event, sending players after sunken treasure across the game’s waters. For developers, it’s another reminder …
GamesIndustry.biz reports that Club Penguin veteran Stephen MacDonald is building Imagine Island, a kid-focused social game meant to revive the safety-first spirit of the old MMO without leaning on Roblox. …
GamesIndustry.biz reports Star Stable Entertainment has cut 20% of its staff in a restructuring aimed at protecting the long-term future of Star Stable Online. Interim CEO James Watkins said the …
Amazon Games will stop publishing Lost Ark and Throne and Liberty by early 2027, handing both MMOs back to their original developers. For teams watching live-service publishing risk, it’s a …
Amazon is stepping back from MMO publishing, handing Throne and Liberty’s global operations to NC and ending its Lost Ark deal with Smilegate. Throne and Liberty’s migration is targeted for …
Square Enix’s first quarter surged on the back of Final Fantasy 7 Rebirth’s Switch 2 and Xbox launch, with profit up 175.5% to ¥13.2 billion. Digital Entertainment was the main …
Bethesda is marking its 40th anniversary in The Elder Scrolls Online with a free in-game reward and a limited-time sale. For ESO players, it’s a low-friction way to pick up …
The Elder Scrolls Online is adding a new questline built around Sheogorath, sending players on a Tamriel-wide tour with the Prince of Madness. For teams shipping live-service RPG content, it’s …
ZeniMax Online Studios lost key leadership in the latest Xbox layoffs, including studio head Joseph Burba and several senior ESO leads. The studio is shifting to former business operations head …
Photon has spent seven years and 10 backend iterations on an MMO stack that keeps a single world seamless across multiple machines. The system is server-authoritative, runs a 30 Hz …
Xbox has laid off 379 ZeniMax workers in Maryland, including 213 at ZeniMax Online Studios, the team behind The Elder Scrolls Online. The cuts add another hit to Microsoft’s game …
CCP has fully open-sourced Carbon, the cross-platform engine framework that powers EVE Online's persistent universe. For developers, that means a rare look at the infrastructure behind a long-running MMO built …
Amazon says the Lord of the Rings game is still alive, but the team is still shopping concepts instead of locking a production path. For developers, the practical signal is …
Jack Emmert argues MMOs still have real demand, pointing to New World’s reported 10 million sales as proof the market isn’t dead. His pitch is practical: stop chasing WoW-scale scope, …
Seed is trying to keep tens of thousands of persistent AI-driven citizens alive on servers while players shape an entire planet-sized society. The interesting bit for devs is less the …
Square Enix’s FY26 results show a familiar live-service-to-premium pivot paying off: net sales fell 8.3%, but operating income jumped 34.9% thanks to stronger HD game sales and better catalogue performance. …