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Opensource News

The latest Opensource coverage curated for game developers.

Bevy 0.20 Rust Powered Game Engine Released

Gamefromscratch reports that Bevy 0.20 is out, and the headline change for graphics teams is Solari, a rewritten real-time path tracing renderer. The open source Rust engine also ships a …

Blog Gamefromscratch · 11 hours, 51 minutes ago
Capcom Open Source RE Engine “Data Engine” RE:Dox

GameFromScratch reports that Capcom has open sourced RE:Dox, a C#-powered data engine used inside RE Engine. That matters because RE Engine underpins many of Capcom's modern AAA releases, from Resident …

Blog Gamefromscratch · 1 day, 11 hours ago
End-to-End Autonomous Generation of Human Assembly Plans

arXiv cs.GR details a system that turns a CAD mesh into a human assembly plan without joint metadata or fastener tags. It can output a step-by-step manual or a failure …

Research arXiv cs.GR · 1 day, 22 hours ago
MonoGame v3.8.6 Released

MonoGame v3.8.6 lands as a broad maintenance release with new platform work, including Nintendo Switch 2 support, a native OpenGL backend, and several DX12/Vulkan fixes. It also tightens up content …

Tech MonoGame (GitHub Releases) · 2 days, 11 hours ago
Blender Survey 2026

Blender is opening its 2026 user survey to map who uses the tool, how they work, and what they want next. The Foundation says the anonymized results will be published …

Official Blender · 3 days, 17 hours ago
Flutter Scene – Flutter 3D Game Engine

GameFromScratch reports that Flutter Scene is a new MIT-licensed 3D game engine for Flutter, built by the developer behind Flutter GPU. It targets desktop, web, and mobile, aiming to make …

Blog Gamefromscratch · 4 days, 10 hours ago
Godot 4.8 Dev6 & Dev7 Releases

GameFromScratch reports that Godot 4.8 has moved two steps closer with Dev6 and Dev7, likely the last development builds before beta. For teams tracking engine stability, that usually means the …

Blog Gamefromscratch · 1 week, 1 day ago
Volcanite: Commodity-Hardware Segmentation Volume Visualization for Connectomics and Beyond

arXiv cs.GR details Volcanite, an open-source renderer that lets terabyte-scale segmentation volumes be explored directly on commodity GPUs. The system targets connectomics and similar workloads, preserving voxel labels while avoiding …

Research arXiv cs.GR · 1 week, 2 days ago
Gozen – Free & Open-Source Godot Powered Video Editor

GameFromScratch reports that Gozen, a free and open-source video editor built with Godot, has entered beta on Windows, Mac, and Linux. Developers can build it from source for free, or …

Blog Gamefromscratch · 1 week, 4 days ago
Celebrating 20 Years of Open Movies

Blender is marking 20 years of Open Movies, spanning 17 titles built with community support. For developers, it’s a reminder that open production can sustain long-running creative pipelines and shared …

Official Blender · 2 weeks ago
Celebrating 20 Years of Open Movies

Blender is marking 20 years of Open Movies, a run that spans 17 titles and helped define its community-driven production model. To celebrate, Blender Conference 2026 will feature an installation …

Official Blender · 2 weeks ago
TrenchBroom 3D Level Editor

GameFromScratch highlights TrenchBroom, a modern free and open-source 3D level editor for Windows, Mac, and Linux. For teams building Quake-style or BSP-based workflows, it’s a reminder that a mature, cross-platform …

Blog Gamefromscratch · 2 weeks, 1 day ago
Blender Foundation Annual Report 2025

Blender has published its 2025 annual report, giving developers a look at how community support translated into real project impact. The Foundation says Development Fund backing helped improve the lives …

Official Blender · 2 weeks, 2 days ago
Show your support for Blender projects

Blender has added a new way for donors to back specific roadmap items without changing how Development Fund money is allocated. The new “Show your support” option turns donations into …

Official Blender · 2 weeks, 4 days ago
VOID .NET 2D Game Development Framework

GameFromScratch reports that VOID is a new free, MIT-licensed .NET/C# 2D framework aimed squarely at XNA and MonoGame developers. It’s pitched as a lightweight, modular base that supplies the core …

Blog Gamefromscratch · 3 weeks, 2 days ago
New MonoGame template feedback

MonoGame Foundation is asking developers to weigh in on a new unified game template for fresh projects. The goal is to cut duplication, simplify platform setup, and make folder structure …

Official MonoGame · 3 weeks, 3 days ago
Understanding raycasting in 2D games, and using it with a free commented open source JavaScript library

A free open source JavaScript raycasting library is now available for 2D game work, with 10 interactive examples to show practical uses. It focuses on the core question of what …

Video Emanuele Feronato · 3 weeks, 4 days ago
Dev snapshot: Godot 4.8 dev 5

Godot 4.8 dev 5 brings mip-level texture streaming, a long-requested fix for open-world VRAM pressure. The snapshot also adds alpha-preserving mip handling, a cleaner 2D toolbar, and a handful of …

Official Godot Engine · 4 weeks, 1 day ago
Prowl C# Game Engine Preview

Prowl is a new open-source 3D engine built in C# and aimed at a Unity-like workflow. It runs on Windows, Mac, and Linux, and is being positioned as a preview …

Blog Gamefromscratch · 1 month ago
Board Meeting Minutes - September 2026

MonoGame Foundation says income is steady, but it wants more support to keep momentum on MonoGame Hub and the 3.8.6 milestone. The board also says trademark work is moving ahead, …

Official MonoGame · 1 month ago
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