Patch Release News
The latest Patch Release coverage curated for game developers.
Babylon.js 9.26.1 lands as a patch release with a few developer-facing upgrades that matter for asset pipelines and bundle size. The biggest additions are a new MultiTexture class, a dithered …
Flame Engine v1.38.1 is a patch release focused on compatibility and input handling. It updates the engine for Flutter 3.47, fixes hit testing so every input-callback mixin is recognized, and …
Babylon.js 9.22.0 is a maintenance release focused on stability and rendering correctness, with fixes for alpha-mode sentinel crashes, inaccurate caps and depth/stencil metadata, and several IBL bugs. It also repairs …
Babylon.js 9.21.2 is a patch release focused on stability and rendering correctness. It fixes an alpha-mode sentinel crash, corrects reported caps and depth/stencil metadata, and addresses three IBL bugs that …
Aseprite v1.3.18.2 is a small maintenance release with a few meaningful scripting upgrades for toolmakers. It fixes a crash when changing keyboard focus in Preferences and bumps the Lua API …
Babylon.js 9.18.2 is a small but practical maintenance release, with dependency updates and npm audit cleanup across the engine, GUI, Inspector, Loaders, Playground, Serializers, Smart Filters, and Viewer. The most …
Stride cli/1.0.1 is out as a small patch release focused on one practical fix: the asset compiler can now be run through dotnet on non-Windows platforms. That closes issue #3256 …
Babylon.js 9.16.2 lands as a small but practical maintenance release, with fixes across core, loaders, materials, sandbox, inspector, and audio. The biggest developer-facing changes are TypeScript 7 prep, glTF auto-registration …