Revenue News
The latest Revenue coverage curated for game developers.
Tim Ruswick highlights a new Steam revenue scrape from WeLoveIt.io that puts hard numbers on how much games actually earn. The data suggests a steep hit-driven market, with median outcomes …
Frontier Developments posted a 62% jump in adjusted operating profit for FY2026, alongside 16% revenue growth and multiple company records. The Planet Zoo studio says the year was driven by …
Europe’s games sector hit €24 billion in 2024, with more than 6,600 studios and over 95,000 workers across the EU. Studio count rose 5% even as overall employment stalled, and …
Blizzard reportedly closed Microsoft’s FY26 as Xbox Game Studios’ top-performing team, driven by Diablo 4: Lord of Hatred and Overwatch. Johanna Faries told staff the studio posted its third-highest top-line …
Coffee Stain is staying upbeat even as its Deep Rock Galactic spinoff underperforms expectations. The company still has a strong counterweight in Welcome to Bloxburg, which brought in $2.1 million …
EA’s latest fiscal results show live service spending still carrying the business, just as its take-private deal with a Saudi-led consortium nears completion. For developers, it’s another reminder that recurring …
Xbox revenue dropped by $1.7 billion in fiscal 2026, underscoring how soft console sales have become for Microsoft. For developers, that usually means a tougher hardware story, more pressure on …
Krafton’s Q2 revenue jumped 94.9% year over year to $889.1 million, with PUBG and Subnautica 2 doing the heavy lifting. For developers, it’s another reminder that live-service scale and strong …
Steam hit an estimated $11.1 billion in H1 revenue, its strongest half-year yet, with back-catalog sales doing most of the heavy lifting. New releases still matter, but the money is …
Global games revenue topped $201.6 billion in 2025, crossing the $200 billion mark for the first time. Mobile accounted for $113.3 billion, while PC hit $43.6 billion and posted its …
Europe’s dedicated mobile studios generated €7.53bn in global revenue in 2025 and supported 63,340 FTE jobs, so this is still a meaningful production base, not just a consumer market. The …
New Zealand’s games industry has crossed $1 billion in annual revenue, hitting the mark two years earlier than the NZGDA expected. The growth is being tied to the 2023 Game …
Before your next game update, ensure your performance metrics are solid. Focus on maintaining 1% lows at 60 FPS, loading times under 7 seconds, and avoiding thermal throttling. Neglecting these …
Scopely's impressive milestone of $15 billion in lifetime revenue highlights the immense potential of mobile gaming. With a staggering 150 billion hours of playtime logged, this success reflects the growing …
Starbreeze Entertainment has reported a significant revenue increase of 19%, reaching $24.5 million in 2025. This growth indicates a positive trend for the company, which could lead to more investment …
NetEase's revenue for 2025 has increased by 6.9%, reaching $16.1 billion. This growth reflects the company's strong market position and could signal more investment in game development resources. Developers should …
Supercell's revenue has taken a hit, declining by 4% to €2.65 billion in 2025. This drop may signal challenges in monetization strategies that could impact various roles within the company. …
Remedy's revenue has surged to €59.5 million in 2025, largely due to increased royalties and game sales from titles like Alan Wake 2 and Control. This growth reflects a strong …
Krafton's achievement of surpassing $2 billion in revenue is a significant milestone that underscores the company's growth and market position. This success could influence hiring trends and project funding, particularly …
Xbox's hardware revenue has taken a significant hit, dropping by 32% in Q2 due to declining console sales. This downturn could impact developers relying on Xbox as a primary platform, …