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Revenue News

The latest Revenue coverage curated for game developers.

They scraped all of Steam, here's the data

Tim Ruswick highlights a new Steam revenue scrape from WeLoveIt.io that puts hard numbers on how much games actually earn. The data suggests a steep hit-driven market, with median outcomes …

Video Tim Ruswick · 1 week ago
Planet Zoo maker Frontier Developments' adjusted operating profit jumps 62 percent

Frontier Developments posted a 62% jump in adjusted operating profit for FY2026, alongside 16% revenue growth and multiple company records. The Planet Zoo studio says the year was driven by …

News Game Developer · 2 weeks, 2 days ago
EU games industry generated €24bn in 2024, studios reached 6,600 and workforce exceeded 95,000

Europe’s games sector hit €24 billion in 2024, with more than 6,600 studios and over 95,000 workers across the EU. Studio count rose 5% even as overall employment stalled, and …

News GamesIndustry.biz · 1 month ago
Leaked emails reveal Blizzard is Xbox's top-performing studio for FY26

Blizzard reportedly closed Microsoft’s FY26 as Xbox Game Studios’ top-performing team, driven by Diablo 4: Lord of Hatred and Overwatch. Johanna Faries told staff the studio posted its third-highest top-line …

News GamesIndustry.biz · 1 month, 2 weeks ago
Coffee Stain bullish despite underperformance of Deep Rock Galactic spinoff

Coffee Stain is staying upbeat even as its Deep Rock Galactic spinoff underperforms expectations. The company still has a strong counterweight in Welcome to Bloxburg, which brought in $2.1 million …

News Game Developer · 1 month, 2 weeks ago
Live service revenue dominates in EA's last fiscal report ahead of Saudi deal

EA’s latest fiscal results show live service spending still carrying the business, just as its take-private deal with a Saudi-led consortium nears completion. For developers, it’s another reminder that recurring …

News Game Developer · 1 month, 3 weeks ago
Xbox revenue fell by $1.7 billion during fiscal 2026

Xbox revenue dropped by $1.7 billion in fiscal 2026, underscoring how soft console sales have become for Microsoft. For developers, that usually means a tougher hardware story, more pressure on …

News Game Developer · 1 month, 3 weeks ago
Subnautica 2 and PUBG bolster Krafton's Q2 revenue

Krafton’s Q2 revenue jumped 94.9% year over year to $889.1 million, with PUBG and Subnautica 2 doing the heavy lifting. For developers, it’s another reminder that live-service scale and strong …

News Game Developer · 1 month, 3 weeks ago
Alinea: Steam revenue reaches $11.1bn, marking highest half-year on record

Steam hit an estimated $11.1 billion in H1 revenue, its strongest half-year yet, with back-catalog sales doing most of the heavy lifting. New releases still matter, but the money is …

News GamesIndustry.biz · 2 months, 1 week ago
Newzoo: Global games market made over $200bn in 2025

Global games revenue topped $201.6 billion in 2025, crossing the $200 billion mark for the first time. Mobile accounted for $113.3 billion, while PC hit $43.6 billion and posted its …

News GamesIndustry.biz · 3 months ago
European mobile games sector generates €7.53bn globally in 2025

Europe’s dedicated mobile studios generated €7.53bn in global revenue in 2025 and supported 63,340 FTE jobs, so this is still a meaningful production base, not just a consumer market. The …

News GamesIndustry.biz · 3 months, 3 weeks ago
New Zealand games sector hits $1bn revenue two years earlier than anticipated

New Zealand’s games industry has crossed $1 billion in annual revenue, hitting the mark two years earlier than the NZGDA expected. The growth is being tied to the 2023 Game …

News GamesIndustry.biz · 3 months, 3 weeks ago
before your next update, get a second pair of eyes on this (performance ↔ revenue)

Before your next game update, ensure your performance metrics are solid. Focus on maintaining 1% lows at 60 FPS, loading times under 7 seconds, and avoiding thermal throttling. Neglecting these …

Video The GameDev Guru · 6 months ago
Scopely hits $15 billion in lifetime revenue

Scopely's impressive milestone of $15 billion in lifetime revenue highlights the immense potential of mobile gaming. With a staggering 150 billion hours of playtime logged, this success reflects the growing …

News Game Developer · 6 months, 2 weeks ago
Starbreeze revenue rises 19% to $24.5m in 2025

Starbreeze Entertainment has reported a significant revenue increase of 19%, reaching $24.5 million in 2025. This growth indicates a positive trend for the company, which could lead to more investment …

News GamesIndustry.biz · 7 months ago
NetEase revenue grows 6.9% to $16.1bn in 2025

NetEase's revenue for 2025 has increased by 6.9%, reaching $16.1 billion. This growth reflects the company's strong market position and could signal more investment in game development resources. Developers should …

News GamesIndustry.biz · 7 months, 1 week ago
Supercell revenue declines 4% to €2.65bn in 2025

Supercell's revenue has taken a hit, declining by 4% to €2.65 billion in 2025. This drop may signal challenges in monetization strategies that could impact various roles within the company. …

News GamesIndustry.biz · 7 months, 2 weeks ago
Remedy revenues continue to rise in 2025, reaching €59.5m

Remedy's revenue has surged to €59.5 million in 2025, largely due to increased royalties and game sales from titles like Alan Wake 2 and Control. This growth reflects a strong …

News GamesIndustry.biz · 7 months, 2 weeks ago
Krafton surpasses $2bn in revenue for the first time in its history

Krafton's achievement of surpassing $2 billion in revenue is a significant milestone that underscores the company's growth and market position. This success could influence hiring trends and project funding, particularly …

News GamesIndustry.biz · 7 months, 2 weeks ago
Xbox hardware revenue tumbled by 32 percent in Q2

Xbox's hardware revenue has taken a significant hit, dropping by 32% in Q2 due to declining console sales. This downturn could impact developers relying on Xbox as a primary platform, …

News Game Developer · 7 months, 3 weeks ago
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