Steam News
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Unity has rounded up a 2026 Halloween playlist of horror and spooky games made with its engine, spanning pure dread, co-op scares, cozy supernatural sims, and horror-comedy. For teams shipping …
Payne Robinson has put out a demo trailer for Medium Rare, a turn-based survival dungeon crawler with clear Resident Evil DNA. For developers, the pitch is the blend of deliberate …
XBox Wire says Gears of War: E-Day is out now on Xbox Series X|S, PC, Game Pass, and Steam, taking the series back to Emergence Day. Built in Unreal Engine …
Tim Ruswick weighs in on the advice indie developers keep repeating, from scope and deadlines to Steam expectations and AI assets. The video pushes back on get-rich-quick thinking, argues for …
Leadwerks is kicking off its Halloween Screamfest 2026, a community tournament for building a simple playable game in Leadwerks. Entries are due November 2, 2026 (GMT), and finished games will …
SDL 3.4.18 is out as a stable bugfix release, and it focuses on crash fixes, input cleanup, and a few platform-specific rendering and device quirks. Highlights include startup and shutdown …
Steamworks Development says Steam is moving bulk user-review retrieval off the store domain and onto a new WebAPI endpoint. Developers using the old appreviews URL need to switch by October …
GamesIndustry.biz reports Krafton has ended development on PUBG spin-off Black Budget, just nine months after its closed alpha on Steam. The extraction shooter’s time-loop premise and team-escape structure never reached …
Steamworks Development has added Steam Deck framerate distribution charts to the partner dashboard for Steam Deck Verified games. The new view complements average FPS and customer feedback, giving teams a …
XBox Wire says Gears of War: E-Day is in early access now for Premium Edition buyers and Game Pass subscribers with the Premium Upgrade. The launch trailer is live, and …
GamesIndustry.biz reports that The Witcher 3: Wild Hunt just set a new Steam concurrent-player record after CD Projekt Red rolled out its free Remastered edition. The spike passed 120,000 players …
GamesIndustry.biz reports Valve is overhauling Steam’s Discount & Events section, replacing manual calendar curation with a more dynamic, personalised system. The change is already boosting visibility for some smaller games, …
Game Developer reports that Steam is moving its discounts and events tab to a fully algorithm-driven system, changing how promotions surface to players. For developers, that means visibility in this …
Steamworks Development says Steam will start phasing out its manual Discounts & Events calendar in early 2027, replacing fixed promo slots with more dynamic, personalized recommendations. Valve says the test …
XBox Wire says Minecraft Dungeons II is leaning hard into a connected overworld, with no-load-screen travel between biomes, side quests, and dungeons. The ARPG also adds deeper builds, more gear …
Payne Robinson argues indie dev is now a competition, not just a craft exercise, and frames Steam success as a race for attention. He points to his own projects, including …
Tim Ruswick argues that “make small games” is bad shorthand: tiny projects still carry most of the same production overhead as larger ones. He says the real challenge is depth …
GamesIndustry.biz reports that PC and PlayStation unit sales in Japan climbed 13% to 21 million in H1 2026, with Resident Evil Requiem leading the pack. Capcom topped Sensor Tower’s rankings, …
Tim Ruswick highlights a new Steam revenue scrape from WeLoveIt.io that puts hard numbers on how much games actually earn. The data suggests a steep hit-driven market, with median outcomes …
Ars Technica details how Valve is extending SteamOS beyond Proton with two newer compatibility layers for the Steam Frame. FEX handles x86-on-Arm translation, while Steam Play adds another path for …