Streaming News
The latest Streaming coverage curated for game developers.
arXiv cs.GR details MoQSplat, a streaming approach for 3D Gaussian Splatting that targets gigabyte-scale scene delivery over QUIC. It splits scenes into spatial Tracks and progressive Subgroups, aiming to cut …
GamesIndustry.biz reports Xbox will cap Game Pass cloud playtime starting in November 2026, with Essential at 5 hours, Premium at 10, and Ultimate at 15 per month. After that, players …
Xbox is ending unlimited Cloud Gaming access for Game Pass subscribers and moving to a capped-hours model. That changes the value proposition for teams targeting streaming-first play, especially where session …
Tim Ruswick says he’s returning to streaming after a years-long break, with the first live session aimed at reconnecting and getting back into the habit. For developers who follow creator-led …
Save the Children is launching Save Point, its first game and streaming fundraiser, on December 5-6, 2026. The event is built around livestreams and creator partnerships, with streamer TheKapFantastic already …
Twitch is now telling creators their streams and clips will be used by default to train Amazon’s generative AI systems. Opting out is available, but it does not fully remove …
Gamesight says the strongest early signal for a PvP FPS’s long-term health is how many creators are actively covering it by day three, not raw watch hours. Across 25 launches, …
3D Gaussian Splatting streams are getting a robustness pass: a new compression pipeline packages each anchor atomically so packet loss turns into clean missing anchors instead of mangled attributes. The …
Freya Holmér wrapped up a three-day playthrough of Outer Wilds: Echoes of the Eye after being too spooked to finish it in 2021. The finale came with strict chat rules …
Freya Holmér is back in Outer Wilds: Echoes of the Eye for a second attempt after getting too spooked to finish it in 2021. The stream is being run with …
Freya Holmér kicked off a fresh playthrough of Outer Wilds: Echoes of the Eye after bouncing off its horror-heavy moments in 2021. The stream was set up as a spoiler-free …
The interesting bit here is not better compression in the abstract, but renderable partial states: the scene stays usable even when delivery is incomplete. The paper reports that nominal refinement …
GPU-side compression/decompression for dynamic Gaussian splats is the real story here: GS-NFS claims full-frame-rate streaming with 1-2 orders of magnitude better encode/decode speed than prior work. For teams watching 3D …
The new adaptive streaming technique enhances rendered content delivery by optimizing frame rates and resolutions based on real-time bandwidth and scene dynamics. This innovation is particularly beneficial for graphics programmers …
CAGS introduces a breakthrough in volumetric video streaming, enhancing real-time interaction in 3D environments. By employing a Color-Adaptive scheme with vector quantization, it significantly reduces bandwidth usage while maintaining high …
Delphi Interactive is set to publish a new FIFA game on Netflix in 2026, marking a significant shift in how the franchise reaches players. This partnership highlights the growing trend …
A new Gaussian splatting codec, SCAR-GS, swaps scalar quantization for residual vector quantization to cut storage without giving up too much visual quality. The method targets progressive streaming of large …
FIFA is set to make a comeback in the gaming world with a new title exclusively on Netflix in 2026. This move could significantly impact game developers, particularly in terms …
Netflix's acquisition of Warner Bros. Games signals a significant shift in the gaming landscape. This move could reshape opportunities for developers, particularly in how games are integrated with streaming content. …