Stride News
The latest Stride coverage curated for game developers.
Stride 4.4.1 tightens rendering across Vulkan, Direct3D 12, and Direct3D 11, while also broadening shader support and fixing several crashers. The release removes the Windows Developer Mode requirement for the …
Stride launcher/6.0.7 tightens the nightly-build workflow for developers using Stride. The launcher now warns before enabling nightlies, adds a GitHub-backed “What’s new” link for nightly rows, and surfaces errors if …
Stride cli/1.0.4 tightens version management for engine installs, with a new --nightly flag that makes nightly builds opt-in across sdk available, install, update, and upgrade. It also fixes beta package …
Stride launcher/6.0.6 adds built-in access to nightly builds, plus clearer badges for nightly and locally built versions. The launcher can now refresh available versions without restarting, and its NuGet cleanup …
Stride launcher/6.0.5 is a small maintenance release for the engine’s project launcher, with the biggest practical change being a cleaner project list. Removing a project now clears it from every …
GameFromScratch reports that Stride 4.4 is out, and the big change is a renderer overhaul that puts Direct3D 12 and Vulkan at the front of the line. For teams building …
Stride 4.4 lands as one of the engine’s biggest updates in years, with a revamped shader pipeline, stronger Vulkan and Direct3D 12 support, and non-Windows builds moving out of experimental …
Stride (GitHub Releases) has shipped launcher 6.0.4, a small patch focused on Windows uninstall behavior. The launcher now registers a quiet uninstall command, so tools like winget can remove it …
Stride (GitHub Releases) has shipped launcher 6.0.3, a small maintenance update focused on safer uninstall behavior. The launcher now asks whether to remove installed Stride versions instead of wiping them …
Stride (GitHub Releases) has published samples/4.4.3 for Stride engine 4.4.0, but it brings no sample-side changes over 4.4.2. For teams tracking the sample projects as reference code, this is effectively …
Stride launcher/6.0.2 fixes a self-update bug that could force a full reinstall on slower connections. The launcher now writes the new installer to disk as it downloads, instead of keeping …
Stride (GitHub Releases) has published samples/4.4.2 for Stride engine 4.4.0-beta9, and it’s a very small maintenance update. The only listed change is the addition of missing animation assets for Guard …
Stride launcher/6.0.1 tightens version handling, refreshes the UI, and changes how installs, updates, and uninstalls behave. The launcher now distinguishes local builds from downloadable releases, keeps recent projects clickable, and …
Stride cli/1.0.3 tightens project setup and opens the door to newer .NET runtimes without waiting for a full engine update. The biggest change is versioned samples and starter content, so …
Stride samples 4.4.1 is out for Stride engine 4.4.0-beta8, bringing a small but practical update for teams using the sample projects and templates. The release fixes a mannequin foot twisting …
Stride samples/4.4.0, released for Stride 4.4.0-beta8, is a broad sample and template refresh with a lot of build-system cleanup behind it. The biggest practical changes are the new 2D Platformer …
Stride cli/1.0.2 adds opt-in crash reporting and a new `stride crash` command for inspecting saved reports. It also fixes asset-pack installs so `stride new` can pull optional packs immediately after …
Stride cli/1.0.1 is out as a small patch release focused on one practical fix: the asset compiler can now be run through dotnet on non-Windows platforms. That closes issue #3256 …
Stride CLI 1.0.0 lands with a few practical workflow upgrades for engine users, especially teams maintaining older 4.0–4.3 projects. The release adds legacy shader-code generation, improves upgrade handling with SDK …
Stride cli 1.0.0-beta1 is out, marking the first beta release of the engine’s command-line tooling. For teams building automation around Stride, this is the first sign the CLI is stabilizing …