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Upscaling News

The latest Upscaling coverage curated for game developers.

Arm explains its mobile-first AI-reconstruction technology, which takes a different tack from the "black box" approach of DLSS 5

GamesIndustry.biz details Arm’s mobile-first AI reconstruction push, led by the Mali G2-Ultra NX GPU and CSS for Mobile 2 platform. Arm says the goal is higher visual fidelity without blowing …

News GamesIndustry.biz · 2 weeks ago
AMD FSR plugin updated for Unreal Engine 5.8

AMD GPUOpen says its updated AMD FSR Unreal Engine plugin now supports Unreal Engine 5.8, bringing ML-powered upscaling and frame generation into the latest UE branch. The update also extends …

Official AMD GPUOpen · 3 weeks, 4 days ago
RTX: Inside the Game | Gears of War: E-Day with DLSS 4.5 and RTX Mega Geometry

NVIDIA is showcasing Gears of War: E-Day with DLSS 4.5 and RTX Mega Geometry, putting the game’s rendering stack in the spotlight. For graphics teams, the interesting part is less …

Official XBox Wire · 3 weeks, 5 days ago
Human Vision Constrained Super-Resolution

A new super-resolution approach uses a human-vision model to skip detail work the player likely cannot perceive, cutting compute by 2x or more without hurting perceived quality. The framework adapts …

Research arXiv cs.GR · 2 months, 1 week ago
Learning to Adaptively Allocate Gaussians for Arbitrary-Scale Image Super-Resolution

A new ASR approach, QuADA-GS, tries to make arbitrary-scale upscaling practical by allocating compute only where image detail actually needs it. Instead of treating every pixel uniformly, it routes a …

Research arXiv cs.GR · 2 months, 3 weeks ago
AMD FSR Upscaling 4.1 RDNA 3 Support Now Available in FSR SDK 2.3 Update

AMD’s FSR SDK 2.3 adds ML-based FSR Upscaling 4.1.1 for Radeon RX 7000 cards, plus Frame Generation 4.0.1 and Ray Regeneration 1.2 updates for RDNA 4. For teams already targeting …

Official AMD GPUOpen · 2 months, 4 weeks ago
Leadwerks 5.1 Beta is Now Available, with Support for Potato PCs

Leadwerks 5.1 beta swaps in a new deferred renderer and adds a surprisingly broad low-end hardware push, including support back to 2010-era PCs with integrated graphics. For teams targeting wider …

Official Leadwerks · 3 months, 3 weeks ago
Roblox announces AI-driven upscaler, which it claims will convert Roblox titles to photorealistic graphics

Roblox is pitching an AI upscaler, Roblox Reality, that could turn existing blocky experiences into photorealistic scenes without rebuilding them from scratch. The company says it layers high-fidelity rendering on …

News GamesIndustry.biz · 4 months, 2 weeks ago
Taming Real-World Space-Time Video Super-Resolution with One-Step Diffusion

One-step diffusion is being pushed into real-world video super-resolution, which matters if you care about upscaling cutscenes, replays, or streamed footage without the usual temporal wobble. OSDEnhancer combines a linear …

Research arXiv cs.GR · 7 months, 3 weeks ago