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Value Noise News

The latest Value Noise coverage curated for game developers.

Value Noise Derivatives - Procedural GPU Patterns

Catlike Coding Godot adds a variant smooth01() helper for value-noise sampling in Godot shaders, letting developers choose linear, smooth, or smoother blending. The practical win is control: use smoother interpolation …

Blog Catlike Coding Godot · 2 weeks, 5 days ago
Value Noise - Procedural GPU Patterns

Catlike Coding Godot shows how to turn a 0–1 value range into a 1–0–1 gradient for procedural GPU patterns. The technique doubles the value, then remaps the upper half and …

Blog Catlike Coding Godot · 1 month ago