About This Position
About the Role
Aegis Vector is an early-development multiplayer military sci-fi FPS built in Unity 6.3 LTS.
I'm looking for concept artists interested in helping establish its original visual identity.
Areas of interest include:
Characters and Armour: Powered armour, helmets, Marines, elite drop troops and military equipment.
Weapons: Ballistic firearms, energy weapons, heavy weapons and battlefield equipment.
Vehicles: Military jeeps, tanks, combat VTOL aircraft, transports and spacecraft.
Environments: Military bases, industrial arenas, coastal landscapes, futuristic cities and starship interiors.
The intended visual style is grounded retro-futuristic military science fiction, with functional hard-surface construction and strong, recognisable silhouettes.
You do not need experience in every category.
Initial Scope
I'd like to begin with one mutually agreed concept-art deliverable, such as a Vector armour silhouette sheet, original weapon study, vehicle concept or environment exploration.
There is no requirement to commit to long-term production.
This is an unpaid hobby collaboration with credit. Aegis Vector may eventually be commercially released, so permitted usage, licensing, attribution and portfolio rights will be agreed in writing beforehand.
How to Apply
Please share a portfolio or examples of your work, the area of the project that interests you most, and a short introduction.
You can view the current in-engine prototype through the team's development screenshots and Firing Range gameplay footage.
I'm happy to discuss the direction and initial deliverable before any commitment is made.
Project and working terms
- Hours per week
- Not specified
- Expected duration
- Not specified
- Compensation details
- Not specified
- Decision process
- Not specified