Skip to main content
GameDev.net gamedev.net

adaptivetessellation

2 items across game development

2 results

Blog

OpenGL - Displacement Mapping with Tessellation shaders

More experiments with terrain rendering, trying to add finer detail using a displacement map, applied over a procedurally generated terrain. Textures from: Textures.com and FreePBR.com

buzzelliart ·
OpenGL displacementmapping tessellationshaders C++ engine