Stepping inside a retro anime-inspired game: a look into the rendering of Orbitals
Shapefarm is using Unreal Engine 5 to chase a very specific look in Orbitals: classic 80s and 90s anime with a retro sci-fi edge. The team leans on custom shaders …
7 items across game development
7 results
Shapefarm is using Unreal Engine 5 to chase a very specific look in Orbitals: classic 80s and 90s anime with a retro sci-fi edge. The team leans on custom shaders …
Anime colorization still burns time on tiny missed gaps, and a new tool called GapFill targets that pain point directly. Tested with 13 professional colorists, it improved gap-filling performance and …
Singapore startup Jin Universe Studios has secured undisclosed backing from AGV and Bitkraft to fund its first game, Aether Dawn. For devs, the notable part is the team’s pedigree: ex-Tencent, …
The emergence of AI-generated anime avatars is reshaping the landscape of digital character creation, particularly for graphics programmers and artists. This technology leverages deep learning to automate the generation of …
A new framework for structured layer decomposition in anime illustration production could significantly enhance the workflow for artists. By breaking down images into semantically meaningful layers, it allows for improved …
A new framework automates the transformation of static anime illustrations into 2.5D models, significantly streamlining workflows for artists. By decomposing images into distinct layers, it eliminates the need for tedious …
The upcoming Death Stranding anime series will be available on Disney+, expanding the franchise's reach. This addition follows the announcement of an animated movie and a live-action film by A24, …
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more