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104 items across game development

104 results

Forum Post

Reply in: AI or not AI?

I personally wouldn't be ok with either end of the process if you're trying to push the place as AI free. That being said, it would be good for you …

OhaiSteve ·
AI Audio asset sound effect debate
Forum Post

Reply in: AI or not AI?

For the composers and sound designers I work with, it's a strong NO. They are skilled musicians, amazing composers, and they have access to all the professional tools. They have …

frob ·
AI Audio asset sound effect debate
Forum Topic

AI or not AI?

Hey there gamedev community 👋 I am opening my own Sound Effect market place to other sound designers who wish to sell on my plateform, and the question of the …

Olivier Girardot ·
AI Audio asset sound effect debate
Forum Topic

Help writing a paper

I wrote a paper, with the help of Claude, to describe a useful way to look at time dilation. It all basically boils down to the interruption of a process …

taby ·
C++ AI gravitation kinematics
Forum Post

Reply in: Dead lobby in matchmaking

frob wrote: Eovacius wrote: We have mostly one time spikes in online and then dead silence and what happens because of that? Poor retention Show less That's about marketing. Do …

Eovacius ·
AI Web indie story multiplayer
Forum Post

Reply in: Dead lobby in matchmaking

Eovacius wrote: We have mostly one time spikes in online and then dead silence and what happens because of that? Poor retention That's about marketing. Do more of it. Also, …

frob ·
AI Web indie story multiplayer
Forum Topic

Multiplayer Matchmaking Tips for a New Indie Game?

Hello everyone! I recently launched The4ThMind, a multiplayer social-deduction game where players investigate conversations and vote to identify the AI hiding among them. The game is inspired by the idea …

Eovacius ·
AI Web indie story multiplayer
Forum Topic

[REVSHARE] Protosoul Studios Recruiting for OmegaV: AI Battle Champions

Project Name: OmegaV: AI Battle Champions Role Required: We are currently open to speaking with: Unity Gameplay and Systems Programmers AI Gameplay Programmers 3D Environment Artists and Level Designers 3D …

protosoulstudios ·
Unity gaming roleplayinggames gamedev AI
Forum Post

Reply in: I need help with my creature simulation game!

Matt_dev wrote: Interesting problem. I'd probably handle this by letting motives drive utility scores rather than having separate behavior priorities, so behaviors are selected dynamically based on the creature's current …

Unity Source Code ·
Pathfinding AI Behavior simulation C++
Forum Post

Reply in: I need help with my creature simulation game!

Interesting problem. I'd probably handle this by letting motives drive utility scores rather than having separate behavior priorities, so behaviors are selected dynamically based on the creature's current needs. I'd …

Matt_dev ·
Pathfinding AI Behavior simulation C++

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