Researchers have introduced DMP, a motion-retargeting method that lets animators steer character movement more directly while preserving the source performance. The technique uses motion paraphrasing...
Sunmin LeeDavis RempeYifeng JiangHaotian ZhangTingwu WangJungdam WonXue Bin Peng·
Disney Research Studios has introduced scheduled inpainting, an inference-time motion editing method that blends generative synthesis with interactive control. It lets animators preserve parts of an...
A new compiler approach for heterogeneous fabrication treats design as a staged lowering problem instead of baking printer-specific data into the source asset. That means one fabrication-agnostic...
Unity used Unite/2026 Seoul to unveil Unity CLI, a command-line interface spanning the editor, Hub, cloud, and analytics. It also introduced Unity Pipeline, signaling a bigger push toward automation...
Unity 7 is slated for beta in December 2026, with a full launch in Q1 2027, and it’s being positioned as a straight continuation of Unity 6 rather than a …
Blender 5.2 LTS is out, giving teams a stable branch to build on for the next two years. For new projects, that makes it the safest default if you want …
Adding audio to my engine. I used OpenAL as the API is similar to OpenGL, the graphics API of this project. I've added sounds to ship engines, lasers, explosions, …
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