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Latest tips Activity

@undefined Thank you for sharing this with me. This new style of AI will surely help me grow and learn more about AI. I am developing a game for my college class and wanted to expand my horizon in the AI field for it so thank you!

V/r

Ben

3,589 views
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DevDylan98
February 12, 2024 10:41 PM
How color influences your emotions
Whispers of West Grove (2024) - I want the players to associate green with peace and freedom, represented through nature creeping into the asylum’s ground floor…1. How does color factor into horror?

When you're feeling cold, what color do you associate with it? Was it Green? Well, that's the color S…

3,389 views
DevDylan98
June 25, 2023 03:29 PM
Polishing my game with some techniques that I've learned
The importance of overexposure and bloom

Contrary to what you might be thinking, all of my new screenshots are heavily overexposed and use an extreme amount of bloom. The key to making this technique work is to modify the final image with post processing which tints and darkens the image again. Why …

2,130 views
Abatori
March 21, 2023 07:50 PM

A prototype is like a sketch of a project.

4,641 views
Game videos from the Game Trailer Challenge: overview and breakdown with Alconost

This spring we were invited to help judge the Game Trailer Challenge, in which gamedevs created videos for their games. We watched trailers and teasers made by developers and carefully evaluated each video. Today we’d like to show you the 10 videos that impressed us the most. We’ll talk about what …

10,165 views

Hello. I'm not sure if this is the right channel and forum, but I hope it's fine if I post this here. Today I'd like to tell you, about the mistakes that I've made and things I've learned after making games in Unity for 1 Year. I hope this will be helpful to some of you. One year might not seem lik…

3,435 views

Hey ya'll, 

Here's a new vlog I put out yesterday that detail 18 different tips and hacks I use in Logic Pro X. I hope you find it useful! 

3,876 views
SuperVGA
July 21, 2020 09:47 AM

danioffo said:

@undefined I made some 2d platformers and a 3d shooter in unity but i can't really script all by myself.

Ah - ok. Well, you can pick up some C# programming tutorials all over the web. Godot has a very good “Getting Started” -guide helping you to make your first game, it also covers scr…

3,967 views
Uncertainty in graphical projections

You can add some “fake depth” by adding cast shadow on the side of the components, like the transistors and other things that would stick out.

It will look more 3d and give you room to create more detail and interest, and still be actually flat. 

6,338 views

ArbiterWheelchair said:
I put short term pleasure over long term rewards.

If  you want to be successful in anything in life, your going to need to change this mentality. IDK how old you are, but your going to need to develop the discipline to look at long term rewards over short term pleasures. …

7,047 views

Play testing. Lots of play testing. Or you can just go for 42. It works every time.

5,794 views
Alberth
January 04, 2020 06:26 AM

greatwolf2222 said:
Alberth Great Idea. This is something I would do when planning a server migration. At least then I would have a small steps to aim for with all the steps being the main goal.

Aiming only at the end goal without some intermediate points in-between makes life and development complic…

5,962 views

Well, I won't lie after failing to fix some nasty bugs and a general disinterest from the "public"(of course I am talking about a extremely minified version of the public), I started questioning whether my last year and a half was a total waste of time. As time is nearing where I am supposed to rel…

3,910 views
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