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Blog

Grime & Gaslight | Devlog #3 - Gameplay & Enemy

Three words: holywater demon crosses Not a fan of long texts? Me neither - watch it instead!   Alright, we´ve a story now and some backgund informations. Let´s think about …

NekrosArts ·
Horror Unity3d exploration victorian GameDesign
Blog

Grime & Gaslight | Devlog #2 ~ Idea & Story

I wanted to create a horror game that is different to many classical horror settings like hauted houses, spooky forests or abandoned farms. Why don´t walk the streets of a …

NekrosArts ·
Horror GameDesign Unity3d openworld exploration