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33 items across game development

33 results

Blog

Landscape Layout & Terracing | UE5 Devlog

In this devlog, I showcase the landscape creation and terracing process for Kazuhara resort in Unreal Engine 5. Using Landscape Mode’s Sculpt, Flatten, and Smooth tools, I shape the terrain, …

ArevenyaAstor ·
gamedev IndieGameDevelopment Unreal Engine devlog journey
Blog

Devlog — Boss balance, smoother combat, and the iOS submission

The next Android update for Abyss Survivor: Cyber Rogue grew out of two problems found during late-game testing: heavy combat could stutter, and some ship builds struggled far more than …

gyuforge ·
android ios game-balance Optimization Roguelike +1
Blog

Kosmo Ultimate

KOSMO ULTIMATE — NEW UPDATE 🚀 A new update for KOSMO ULTIMATE is in development! This update is focused on making the game feel bigger, cleaner and more fun to …

Emzizl ·
kosmo-ultimate indie-game indie-dev Godot 2d-shooter +7
Blog

Coder Legion Dev Stories!

I had the honor and privilege to be featured on Coder Legion as a part of their Dev Stories! https://coderlegion.com/30279/from-testing-games-to-building-them-mihaela-turianus-journey-into-indie-game-development

ArevenyaAstor ·
devlog devstory Game designer unreal engine indiedev Unreal Engine
Blog

Ragdoll Physics Issues | UE5 Devlog

While implementing player death and ragdoll physics, I ran into a persistent Chaos physics issue. The death system and ragdoll activation work correctly, but once the body hits the ground, …

ArevenyaAstor ·
gamedev indiedev Unreal Engine devlog
Blog

Virtualord development update: September 2026

September 2026 has been another very productive month for Virtualord! I managed to complete the development of 2 new alpha releases and also to launch a first playtest session on …

m3xican ·
Update devlog Dev-Blog dev-log TBS +6
Blog

Devlog #1 — My first game is on Google Play

Hi GameDev.net! I am starting a development log for Abyss Survivor: Cyber Rogue, my first game, which is available on Android through Google Play. I work as an ESB / …

gyuforge ·
android Roguelike survival indiedev devlog
Blog

Designing touch combat without overloading the player

ROADFORGE started with a control problem that appears simple on paper: a tank needs to move, steer, aim, fire, use special weapons and respond to threats. On a phone, those …

UploadForSoftware ·
Unity android Mobile game development devlog
Blog

Void Runner

Void Runner — Development Update Hey everyone! 👋 I’ve been continuing work on Void Runner, and I wanted to share a small update on the project. The goal is to …

Emzizl ·
gamedev indiegame indiedev Godot GodotEngine +7
Blog

The Hidden Backdoor to the Gaming World is Open: Join ZypherNews!

Are you tired of ordinary, cluttered, and ad-infested gaming sites? Our next-generation gaming network, designed entirely for gamers with a premium dark mode interface, is now live. Are you just …

Zypher Studio ·
pixel art Update Animation 2D Game Dev +5

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